Creative Sci-Fi Vehicle Design

Posted By: ELK1nG

Creative Sci-Fi Vehicle Design
Published 8/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 26.60 GB | Duration: 19h 19m

3D sci-fi vehicle design course covering fast modeling and rendering for creative futuristic vehicles, all levels

What you'll learn

Learn to design and model creative sci-fi vehicles using 3DS Max and Plasticity, from initial sketches to refined 3D forms ready for rendering.

Explore concept development and hard-surface modeling techniques to create futuristic designs like an orca jet, hover car, truck, and more.

Master essential material creation and detailing workflows that bring originality, function, and realism to imaginative sci-fi vehicle designs.

Build a versatile portfolio of unique 3D vehicles that demonstrate both technical skill and artistic vision in futuristic vehicle creation.

Requirements

Access to Max, Blender, Plasticity, and a basic knowledge of how these programs work.

Description

Dive into the world of futuristic science fiction design with this comprehensive 3D course focused on creating imaginative sci-fi vehicles from start to finish. Using industry-standard programs like 3DS Max, V-Ray and Plasticity, you’ll learn how to take your ideas from rough ideas to fully realized 3D models, ready for rendering or integration into larger projects. The course explores a wide range of design principles and workflows, covering everything from concept development, hard-surface modeling, and refining details, to applying procedural materials and presenting your creations in a visually striking way. You’ll tackle projects inspired by unique and playful ideas, including an Orca stealth jet that fuses natural forms with high-tech aesthetics, an Akira Toriyama-inspired hover car with a whimsical yet functional style, a sci-fi truck built with a focus on scale and realism, and additional designs that push the limits of creativity. Along the way, you’ll develop essential skills for building both grounded and imaginative vehicles, balancing technical precision with artistic vision. Whether you’re a beginner aiming to strengthen your foundation or an experienced artist looking to expand your portfolio with bold, inventive work, this course provides the tools and inspiration to design vehicles that feel both futuristic and believable.

Overview

Section 1: Akira Toriyama Hover Car

Lecture 1 1. Toriyama Hover Car - References

Lecture 2 2. Toriyama Hover Car - Blockout

Lecture 3 3. Toriyama Hover Car - Modeling - Part 1

Lecture 4 4. Toriyama Hover Car - Modeling - Part 2

Lecture 5 5. Toriyama Hover Car - Modeling - Part 3

Section 2: Street Car

Lecture 6 1. Street Car - Blockout - Part 1

Lecture 7 2. Street Car - Blockout - Part 2

Lecture 8 3. Street Car - Modeling - Part 1

Lecture 9 4. Street Car - Modeling - Part 2

Lecture 10 5. Street Car - Modeling - Part 3

Lecture 11 6. Street Car - Modeling - Part 4

Lecture 12 7. Street Car - Detailing - Part 1

Section 3: Orca Stealth Jet

Lecture 13 1. Orca Stealth Jet - References - Part 1

Lecture 14 2. Orca Stealth Jet - References - Part 2

Lecture 15 3. Orca Stealth Jet - Blockout - Part 1

Lecture 16 4. Orca Stealth Jet - Blockout - Part 2

Lecture 17 5. Orca Stealth Jet - Cleanup and Export to CAD

Lecture 18 6. Orca Stealth Jet - Intro to Plasticity and NURBS Workflow

Lecture 19 7. Orca Stealth Jet - NURBS - Part 1

Lecture 20 8. Orca Stealth Jet - NURBS - Part 2

Lecture 21 9. Orca Stealth Jet - NURBS Detailing - Part 1

Lecture 22 10. Orca Stealth Jet - NURBS Detailing - Part 2

Section 4: Truck

Lecture 23 1. Truck - Blockout - Part 1

Lecture 24 2. Truck - Modeling - Part 1

Lecture 25 3. Truck - Modeling - Part 2

Lecture 26 4. Truck - Modeling - Part 3

Lecture 27 5. Truck - Modeling - Part 4

Section 5: Hoverbike

Lecture 28 1. Hoverbike - References

Lecture 29 2. Hoverbike - Posing Character

Lecture 30 3. Hoverbike - Blockout - Part 1

Lecture 31 4. Hoverbike - Blockout - Part 2

Lecture 32 5. Hoverbike - Modeling - Part 1

Section 6: APC

Lecture 33 1. APC - References

Lecture 34 2. APC - Blockout - Part 1

Lecture 35 3. APC - Blockout - Part 2

This course is designed for aspiring and intermediate 3D artists, concept designers, and hobbyists who want to expand their skills in creating imaginative, futuristic vehicles.