Compositing Essentials With Nuke
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.89 GB | Duration: 31h 15m
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.89 GB | Duration: 31h 15m
Journey to the World of Compositing
What you'll learn
Understand the basic principles of compositing, including working with alpha channels, color correction and grading, and keying and chroma keying.
Develop proficiency in Nuke's node-based workflow, including the ability to create, connect, and manipulate nodes to achieve specific compositing goals.
Gain a comprehensive understanding of Nuke's advanced compositing nodes and workflows, such as keying and 3D compositing,.
Learn how to troubleshoot common issues that can arise during the compositing process, optimize compositing workflows to increase efficiency.
Apply the knowledge and skills learned in the course to a final project, receiving feedback and critiques on the final project, and gaining confidence.
Requirements
To successfully complete a course on compositing essentials with Nuke, there are several prerequisites that may be helpful: Basic understanding of computer systems: Students should have a basic understanding of computer systems, including file management and navigation, installing and using software, and working with different file formats. Basic understanding of digital media: Students should have a basic understanding of digital media, including image and video formats, resolution, color spaces, and codecs. Familiarity with image editing software: Students should be familiar with image editing software such as Adobe Photoshop or GIMP, as these programs share many features and workflows with Nuke. Basic understanding of compositing principles: Students should have a basic understanding of compositing principles, including working with alpha channels, color correction and grading, and keying and chroma keying. Knowledge of basic mathematics: While not strictly necessary, a basic understanding of mathematics (such as algebra and geometry) can be helpful in understanding some of the technical aspects of compositing. These prerequisites may vary depending on the specific course and the level of expertise required, but having a solid foundation in these areas can help students to more easily understand and apply the concepts taught in a compositing essentials course with Nuke.
Description
Welcome to "Compositing Essentials with Nuke," an immersive course designed to equip you with the fundamental skills and knowledge required to excel in the world of digital compositing using the industry-leading software, Nuke. Whether you are a beginner venturing into the exciting realm of visual effects or an intermediate artist seeking to refine your compositing abilities, this course will provide you with a solid foundation to create stunning, seamless visual compositions.You will dive deep into the principles and techniques of compositing, focusing specifically on Nuke's robust capabilities. The course will begin with an overview of the compositing process, exploring concepts such as color theory, image manipulation, and visual storytelling. You will gain an understanding of the various elements that make up a composite and how to seamlessly integrate them to achieve realistic and visually compelling results.As the course progresses, you will learn the intricacies of Nuke's powerful node-based workflow, enabling you to effectively manipulate and control visual elements. You will become familiar with essential tools and techniques, including keying, rotoscoping, tracking, matte creation, and blending modes. Through hands-on exercises and projects, you will apply these techniques to real-world scenarios, enhancing your practical skills and problem-solving abilities.Furthermore, the course will explore advanced topics such as 3D integration, camera projections, and the use of CGI elements within composites. You will discover how to integrate CG renders seamlessly into live-action footage, adding depth and realism to your compositions. Additionally, you will explore the creative aspects of compositing, including color grading, lighting effects, and stylization, allowing you to add your artistic touch to every project.By the end of this course, you will have developed a strong foundation in compositing techniques and a comprehensive understanding of Nuke's capabilities. You will possess the skills necessary to tackle complex compositing challenges and create visually stunning compositions. Whether your interests lie in film, television, advertising, or gaming, this course will empower you to unleash your creativity and take your compositing skills to the next level using Nuke. Get ready to embark on an exciting journey into the world of visual effects and bring your imagination to life!
Overview
Section 1: Introduction to compositing
Lecture 1 Reading material for What is compositing
Lecture 2 Reading material for History of compositing
Lecture 3 Reading material for Application of Compositing in industry
Lecture 4 Reading material for Role of a compositor in the visual effects industry
Lecture 5 Reading material for Modern day developments in VFX compositing
Lecture 6 Reading material for Future prospects of VFX compositing
Section 2: Introduction to Nuke
Lecture 7 Introduction to Nuke
Lecture 8 Introduction to the interface of Nuke Part-1
Lecture 9 Introduction to the interface of Nuke Part-2
Lecture 10 Introduction to the interface of Nuke Part-3
Lecture 11 Introduction to the interface of Nuke Part-4 (Transform Node)
Lecture 12 Introduction to the interface of Nuke Part-5 (Merge Node with Transform Node)
Lecture 13 Introduction to the interface of Nuke Part-6 (Viewer Display)
Lecture 14 Introduction to the interface of Nuke Part-7 (Timeline, Project Settings & Pref)
Lecture 15 Introduction to the interface of Nuke Part-8 (Working with different nodes)
Lecture 16 Reading material for introduction to Nuke interface
Lecture 17 Reading material for Transform nod in Nuke
Lecture 18 Reading material on merge node and transform node
Lecture 19 Reading material on Nuke Viewer Display
Lecture 20 Reading material on interface of Nuke Part-7 (Timeline, Project Settings & Pref)
Section 3: Color Correction
Lecture 21 Introduction to color correction nodes
Lecture 22 Use of color correction nodes (Color Corrector node)
Lecture 23 Use of color correction nodes (Grade node & Hue Correct node)
Lecture 24 Use of color correction nodes (Use of scops)
Lecture 25 Color correcting raw footage
Lecture 26 Matching colors of FG & BG
Lecture 27 Reading material Introduction to color correction nodes
Lecture 28 Reading material Introduction to Color Corrector node
Lecture 29 Reading material Introduction to Grade node and Hue Correct node
Lecture 30 Reading material Use of color correction nodes (Use of scops)
Lecture 31 Reading material color correction
Lecture 32 Reading material color grading
Lecture 33 Reading material color correction of raw footage
Lecture 34 Reading material how to color correct raw footage in Nuke
Lecture 35 Reading material different aspects of color correction
Lecture 36 Reading material working with different color spaces
Lecture 37 Reading material describing psychology of color
Lecture 38 Reading material importance of color wheel in color correction
Lecture 39 Reading material How psychology of color create impact in color grading
Lecture 40 Reading material Color matching of foreground and background footages
Lecture 41 Reading material How color grading impact on the mood of a scene in a film
Lecture 42 Reading material Technical aspects of color correction and color grading
Section 4: Chroma removal tools and techniques
Lecture 43 Introduction to keying tools
Lecture 44 Using Primatte Keyer
Lecture 45 Using Keylight
Lecture 46 Using IBK Keyer
Lecture 47 Using Ultimatte Keyer
Lecture 48 Use of Keyer Node
Lecture 49 Advanced Keying Part-1
Lecture 50 Advanced Keying Part-2
Lecture 51 Reading material Chroma keying in compositing
Lecture 52 Reading material Process of chroma shoot
Lecture 53 Reading material How to test that chroma shot is ok or not?
Lecture 54 Reading material History of chroma keying
Lecture 55 Reading material Evolution of chroma keying over the years till modern age.
Lecture 56 Reading material Introduction to keying tools in Nuke
Lecture 57 Reading material Keyer node in Nuke
Lecture 58 Reading material Primatte node in Nuke
Lecture 59 Reading material Keylight node in Nuke
Lecture 60 Reading material Using IBK Keyer
Lecture 61 Reading material Using Ultimatte Keyer
Lecture 62 Reading material Advanced Keying procedure
Lecture 63 Reading material Shadow preservation process from green screen footage
Lecture 64 Reading material Hair preservation process from green screen footage
Lecture 65 Reading material Use of hard matte and soft matte in keying
Lecture 66 Reading material Use of spill suppression
Lecture 67 Reading material Using HueCorrect node to perform spill suppression
Lecture 68 Reading material Importance of grain management during chroma removal process
Section 5: 3D Compositing in Nuke
Lecture 69 Introduction to 3D in Nuke Part-1
Lecture 70 Introduction to 3D in Nuke Part-2
Lecture 71 3D Matte Painting Part-1
Lecture 72 3D Matte Painting Part-2
Lecture 73 Using Camera Projection
Lecture 74 Reading material Introduction to 3D interface of Nuke
Lecture 75 Reading material 3D matte painting in Nuke
Lecture 76 Reading material Camera projection in Nuke
Section 6: Tracking in Nuke
Lecture 77 4 Point Tracking
Lecture 78 Planar Tracker Node
Lecture 79 Introduction to 3D camera tracking Part-1
Lecture 80 Introduction to 3D camera tracking Part-2
Lecture 81 Introduction to 3D camera tracking Part-3
Lecture 82 Lens Distortion Correction
Lecture 83 Use of Write Geo Node
Lecture 84 Use of Write Node to Render Sequence
Lecture 85 Reading material Camera Tracking in Nuke
Lecture 86 Reading material Use of camera tracker node and camera tracking process in Nuke
Lecture 87 Reading material Lens distortion and how to undistort a footage in Nuke
Lecture 88 Reading material Use of WriteGeo node and the process of exporting 3D scene data
Lecture 89 Reading material 2D Tracking
Lecture 90 Reading material 1 Point Tracking
Lecture 91 Reading material 2 Point Tracking
Lecture 92 Reading material 4 Point Tracking
Lecture 93 Reading material Nuke Tracker Node
Lecture 94 Reading material Planar Tracking
Lecture 95 Reading material Planar Tracker Node in Nuke
Section 7: Live CG compositing in Nuke
Lecture 96 Reading material Render passes and its uses
Lecture 97 Reading material Introduction to Arnold AOV's
Lecture 98 Reading material Importance of using Arnold AOV's for compositing
Lecture 99 Reading material Introduction to open EXR format
Lecture 100 Reading material Introduction to multipass compositing in Nuke
Lecture 101 Reading material Introduction to Copy node, Shuffle node and ChannelMerge node
Lecture 102 Reading material Introduction to Alpha Channel and how it impacts compositing
Lecture 103 Reading material Difference between layer and channels
Lecture 104 Reading material Introduction to Live-CG integration in visual effects
Lecture 105 Reading material Compositing technique of Live-CG integration in Nuke
Lecture 106 Reading material Compositing techniques of different AOV's in Nuke
Lecture 107 Reading material Advance compositing technique of some additional AOV's
Lecture 108 Reading material Live-CG compositing example (Compositing a CG in live plate
Lecture 109 Workflow of Live-CG Integration
Lecture 110 Introduction to AOV's
Lecture 111 Adding Passes to the Compositing Workflow by using Shuffle Node
Lecture 112 Fine Tuning all the Passes with Color Correction and Color Correction Mattes
Lecture 113 Creating Final Output with Fine Tuning and Detailing
Students and professionals