Animators Journey: Beginner Guide To 3D Animation Part 1

Posted By: ELK1nG

Animators Journey: Beginner Guide To 3D Animation Part 1
Published 9/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 14.03 GB | Duration: 15h 16m

Learn key principles of 3D animation, character movement, timing, and creating smooth transitions in Autodesk Maya

What you'll learn

You will become comfortable using Autodesk Maya to animate.

Understand physics impact on creating believable animation.

Learn how to use animation rigs effectively.

Animate using keyframes and manually adjusting animation.

Animate constraints to connect objects together.

Foundational knowledge needed for all animations.

Requirements

You should have Autodesk Maya to follow along with the course

Autodesk provides a 30-day free trial of Maya from their website

3-button mouse

Description

You can create 3D animations in Autodesk Maya!Learn everything you need to know to get started - taught by a Hollywood professional!As the industry standard 3D animation software, learning Autodesk Maya is a great skill to help you land a job in the film, music and gaming industry. In this course, you'll learn how to create your entire animation from scratch.What sets this course series apart from the rest? It's focused purely on animation! We will not cover modeling, texturing, rigging, because if you want to be a professional animator you need to focus only on animation.What will you learn?Getting started with Maya and understanding the interfaceCreate your first animation quickly and easilyPhysics for AnimatorsManipulating keyframes in the graph editorControlling your animation with precisionMaster the bouncing ballAnimate the building block of all body mechanics, a pendulumLay the foundation for all your animation knowledgeLearn by doing Challenges and completing QuizzesThroughout this entire course, you'll be animating 'Challenges' and taking Quizzes to lock in your knowledge. By the end of the course, you'll truly be inspired by your own skills, and confident in using Autodesk Maya.What do you get when you enroll?15+ hours of easy-to-follow tutorialsExtra animation demonstrationsDownloadable project files for every step of the coursePremium support to help you as you take the courseWhy learn from us?Lucas Ridley is a professional 3D animator who has worked on Hollywood films such as Steven Spielberg's Ready Player One. His students love him and has taught over 47,000 students around the world with his top-rated courses. We're sure you're going to enjoy this class.Lucas breaks down the most complicated steps of animating in Autodesk Maya, so that you can easily start animating on your own! Our 30-day 100% money-back guarantee!We want you to be happy. If there's any reason you aren't enjoying the course, and getting what you expected, we'll refund your money.We can't wait to see you in the course!Cheers,Lucas

Overview

Section 1: Getting Started & Maya Basics

Lecture 1 Chapter 1 & 2 Goals

Lecture 2 Welcome Instructions

Lecture 3 Challenges Explained

Lecture 4 Why Maya?

Lecture 5 Installing Maya + Cheaper Indie License

Lecture 6 Maya's Interface

Lecture 7 Navigation + Camera

Lecture 8 Transforms + Manipulator

Lecture 9 Prepare a New Maya Project

Lecture 10 Prevent Losing Work

Lecture 11 Challenge 1

Lecture 12 EXTRA: Productivity

Section 2: Maya Animation Essentials

Lecture 13 File Referencing

Lecture 14 Rig Download: Extreme Ball Rig

Lecture 15 How To Use Rigs (Do Not Skip)

Lecture 16 Setting Keyframes

Lecture 17 Why Bouncing Ball?

Lecture 18 Easing In & Out

Lecture 19 Graph Editor & Eases

Lecture 20 Spacing & Timing

Lecture 21 Squash & Stretch

Lecture 22 Bouncing Ball Basic Physics

Lecture 23 How To Playblast

Lecture 24 DEMO: Bouncing Ball

Lecture 25 Challenge 2

Lecture 26 Student Review: Guiding Principles for Ball Bounce

Lecture 27 Student Review: Dale Bouncing Ball

Lecture 28 Student Review: Eric Bouncing Ball

Section 3: Physics For Animators

Lecture 29 Chapter 3 Goals

Lecture 30 Gravity for Animators

Lecture 31 Gravity in Maya

Lecture 32 Forces in Animation

Lecture 33 Horizontal Motion

Lecture 34 Grease Pencil

Lecture 35 New Grease Pencil: Blue Pencil

Lecture 36 Motion Trails

Lecture 37 Ball Roll Expression

Lecture 38 Demo: Advanced Ball Bounces - Part 1

Lecture 39 Demo: Advanced Ball Bounces - Part 2

Lecture 40 Challenge 3: Advanced Ball Bounces

Lecture 41 Student Review: Evaluate Your Own Work Trick

Lecture 42 Student Review: Mirror Bounce Question

Lecture 43 Student Review: Parabolic Arcs, Spacing, Graph Editor, Tangent Handle

Lecture 44 Student Review: Anna

Lecture 45 Student Review: Ryan

Lecture 46 EXTRA: How to Receive Feedback

Section 4: Passive Pendulums

Lecture 47 Chapter 4 Goals

Lecture 48 Anticipation

Lecture 49 Overshoot

Lecture 50 Drag vs. Follow Through vs. Overlap

Lecture 51 New Pendulum Rig Download

Lecture 52 Concept of Spaces

Lecture 53 Parenting vs. Constraints

Lecture 54 Animating Constraints

Lecture 55 Pendulum Animation Breakdown

Lecture 56 Demo: Overlapping Action

Lecture 57 Challenge 4: Overlapping Action

Lecture 58 Student Review: Michael Pendulum

Lecture 59 Student Review: Eric Pendulum

Lecture 60 EXTRA: Sculpting the Top Pendulum

Lecture 61 EXTRA: Student Question - Why?

Lecture 62 EXTRA: Basic Modeling + Shading

Section 5: Congratulations!

Lecture 63 BONUS: What's Next?

Lecture 64 BONUS: Learn more from Lucas

Total beginners to animation and Maya who are career-focused at becoming a specialist in animating.,Anyone who's attempted animating on their own but feels stuck and missing important information from a professional.,People wanting a deep dive into the foundations of animation principles.