Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ (repost)

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Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL
by Gabor Szauer

English | 2020 | ISBN: 9781800208087 | 368 Pages | PDF (True) | 3 MB

Animation is one of the most important parts of any game. Modern animation systems work directly with track-driven animation and provide support for advanced techniques such as inverse kinematics (IK), blend trees, and dual quaternion skinning.