3Dsmax- Beginner To Advanced- Villa And Landscape

Posted By: ELK1nG

3Dsmax- Beginner To Advanced- Villa And Landscape
Last updated 1/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 19.13 GB | Duration: 24h 30m

Learn and Earn by Best Quality Rendering and Modeling

What you'll learn

Introducing the working environment (Interface) of 3DsMax

Modeling the main walls of the villa

Modeling the internal walls and openings

Modeling the walls details

Furniture Modeling

Modeling the area and topography around the villa

Requirements

Nothing

Description

Note: The Best Course for those who are just Starting 3DsMax and want to Become Professional.Villa design is a subset of residential space design. In order to achieve an optimal and ideal design in which the limitations in the project are fully considered, the design principles and techniques must be carried out carefully from the concept design to the final design stage. The landscape design process is considered as an important part in the design process of villa projects, because the spaces are closely related to the natural environment around them. Simulation software, as a key factor in the design process of architectural projects, can easily provide the main concept of the designer and finally the volume of the project to the client. 3D Max as one of the most practical simulation software, having the ability to model different levels with high accuracy and details, has a lot of potential in 3D design of different styles of villa projects. Combining architectural volumes with landscape elements is easily possible through the modeling techniques of this software. Considering that in the construction market, the design and implementation of modern villas is in high demand, in the IMAX course, the focus of the first chapter is on the modeling of modern villas. The topics presented in this course include:- Introduction of the working environment (Interface) of 3Dsmax- How to draw 3D(Geometry) and 2D(Shape)- Several original and practical tools and modifiers- Edit Poly, Editable Spline and Editable Mesh techniques- Retopology- Introduction of Reference Coordinate System- Scene Explorer and Layer ExplorerThe modeling of the project proceeds in several different phases:phase 1 : Modeling the main walls of the villaphase 2: Modeling the internal walls and openingsphase 3: Modeling the walls detailsphase 4: Furniture Modelingphase 5: Modeling the area and topography around the villaTools and techniques are taught in most of the different parts of the project.I hope you enjoy this course and use it very well. In the process of learning, I gave you exercise files to measure your ability and feel free to ask me any questions you have.

Overview

Section 1: The history of 3dsMax

Lecture 1 3dsMax in the CGI industry- The best studios in field of architecture

Section 2: Course Introduction

Lecture 2 Session 2

Section 3: Models, Grids, Unit Setup

Lecture 3 Session 3

Section 4: 2D Model, Freehand, Transform

Lecture 4 Session 4

Section 5: Snap Toggle , Angle Snap، Percent Snap

Lecture 5 Session 5

Section 6: Archdaily Website, Full review of the El Corte House project

Lecture 6 Session 6

Section 7: Editpoly, Set reference images, Copy,

Lecture 7 Session 7

Section 8: Attach and Detach, Tape, Shell Modifier, Extrude, Slice Plane, Connect

Lecture 8 Session 8

Section 9: Extrude, Spacing , Array

Lecture 9 Session 9

Section 10: Drawing the plan of the Entrance, Creating Stairs

Lecture 10 Session 10

Section 11: Creating Walls, Configure Modifier Set, Weld

Lecture 11 Session 11

Section 12: Editable Spline, Vertex, Bevel, UPVC Frame, Selection Filter, Selection Lock

Lecture 12 Session 12

Section 13: Desk modeling, Mirror, Symmetry, Inset, Group

Lecture 13 Session 13

Section 14: Open، Export، Import، Save، Merge، Rest، New

Lecture 14 Session 14

Section 15: Blueprint, Swift Loop, Flow Connect, Set Flow, Insert

Lecture 15 Session 15

Section 16: Create Shape from Selection, Normalize Spline

Lecture 16 Session 16

Section 17: ELITE GREY, Symmetry, Sub-Object, Grow, Shrink, Polycloth

Lecture 17 Session 17

Section 18: Handle modeling, Collapse, By Angle,

Lecture 18 Session 18

Section 19: Freeze and Hide, Flooring, Roofing

Lecture 19 Session 19

Section 20: Reference Coordinate System, Completion of frames and doors

Lecture 20 Session 20

Section 21: Landscaping and topography

Lecture 21 Session 21

Section 22: Scene Explorer, Layer Explorer, Field of View

Lecture 22 Session 22

Section 23: Modeling of Wooden timbers, Floor Generator, Pool, Polygon Material IDs

Lecture 23 Session 23

Architects,3D Modeler,CG Artists,who have no familiarity with 3dsMax,who want to get the best Rendering Quality