2D Platformer Game Development Crash Course For Unity 2022
Published 11/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.20 GB | Duration: 7h 31m
Published 11/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.20 GB | Duration: 7h 31m
Unity GameDev from Scratch to Create Platformer Characters and Game Mechanics
What you'll learn
How to Create a Platformer Player with Ground & Air Sword Swing Combos and a Ranged Bow Attack
Make ground and air enemies with basic enemy AI
Build a game level with tileset and tilemap tools
Setup up player input with the InputSystem package and UnityEvents
Learn about animation state machines and using AnimationStateBehaviours to control complex characters
Create a health pickup item to keep your player alive
Requirements
I recommend using Unity 2022.1.20f for the project to avoid problems from have a different editor version
You should have some knowledge of how to program to understand basic concepts. This course is code heavy. All code is done live on screen so you can copy directly when needed.
Description
Learn how to create a 2D platformer game inside of Unity 2022. This course shows you how to build player and enemy characters for movement and combat within a side scrolling platformer game. Much of the course is dedicated to understanding Animators in unity as we build out full animation state machines for both the player and enemy characters. To go along side the states and transitions are StateMachineBehaviour scripts which let you queue up changes and effects for your characters when entering or leaving states. For instance, this is very helpful when you want to make a character jump upon entering a jump state when the jump action is pressed on your keyboard. To make player input go smoothly, we use the new InputSystem to set keybinds to actions and respond to those actions triggering through UnityEvents. To make the game more complete, we make use of Cinemachine follow camera, parallax background, health pickups, sound, and tilesets to continue building out our demo game. Many of the scripts are intentionally designed to be reusable like the Damageable script which lets any character take damage or be healed on triggering events.The final course project with all source files are provided in the course for you to use or reference in any of your own projects!Player Controller, Movement and PhysicsAnimation State Machines for Players and Enemy CharactersDealing Damage to Player and Enemy CharactersWorking with Tilemaps and Tilesets to Build Game LevelsBasic Enemy AI PatternsRanged AttacksAerial AttacksCombo AttacksAnimationStateBehaviours for triggering changes on eventsHealing Health PickupsMusic & SoundHow to Export a GameCinemachine Follow CameraInput System Actions and UnityEvents for handling player inputFloating damage textAnd more…
Overview
Section 1: Introduction
Lecture 1 Project Setup
Lecture 2 Installing Art Packs
Lecture 3 Installing Unity Packages and PlayMode Settings
Lecture 4 Adding Background Image and Layer
Lecture 5 Player Input Left and Right Movement
Lecture 6 Cinemachine Follow Camera
Lecture 7 Parallax Background
Lecture 8 Controlling Walk, Run, Idle Animations
Lecture 9 Managing Animator Parameters with Static Strings
Lecture 10 Ground Tileset
Lecture 11 Jumping and Air Movement
Lecture 12 Attack Animation and Movement Lock
Lecture 13 Making a Knight Enemy Move
Lecture 14 Enemy Attack AI and Animation States
Lecture 15 How to Make Characters Take Damage
Lecture 16 Attack Hits with Damage and Knockback
Lecture 17 Knight Enemy Improvements
Lecture 18 Create Floating Damage Text on UnityAction
Lecture 19 Make a Healing Pickup Item
Lecture 20 Combo Sword Attack
Lecture 21 Make a Bow and Arrow Ranged Attack
Lecture 22 How to Make a Flying Enemy
Lecture 23 Aerial Sword Attacks Setup
Lecture 24 Export Game Build and Make a Exit Game Action
Lecture 25 Sound Effects and Music
Lecture 26 UI Health Bar & Final Quick Fixes
Aspiring game developers,Looking to make a 2D, Platformer, Pixel Art, or Unity Engine Game