2D Game Artist: Learn Gimp For Game Art

Posted By: ELK1nG

2D Game Artist: Learn Gimp For Game Art
Last updated 5/2021
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.38 GB | Duration: 18h 25m

Make 2D Art for Video Games Using GIMP. Master GIMP's interface & Create Greate 2D Art From Scratch

What you'll learn
Master GIMP's powerful interface
Convey meaning through shape and colour
Use GIMPs fundamental drawing tools
Work with layers for complex images
Create gradients, drop shadows and reflections
Organise and professionally export your work.
Work to a specification like a pro
Create pixel art assets for your games
Create your own character
Becoming a digital artist
Requirements
You need a Mac or PC capable of running GIMP (most are!)
You only need a mouse or trackpad to get started!
Optional: Wacom stylus or similar for later sections
You can organise, move and rename files
Description
GIMP is a super powerful, free, 2D art package. It's also 'open source' which means it's owned by the community, and constantly updated. Most of the features of the much more expensive Photoshop are available, giving you the power to create industry strength 2D art.The challenge with this package is it can be intimidating for beginners, especially those who don't have much confidence in art or drawing. We make learning from scratch easy with our simple step-by-step process.Even if you have no prior experience in drawing, or computer art, we'll take you from the very basics. By investing in a structured course like this you'll learn faster and more effectively than on your own, just check-out our latest reviews.We provide challenges in every video to cement your knowledge, an active community of students and instructors to help you if you get stuck, and continuous updates to the course to improve the learning journey.How is the course structured?We start by helping you master GIMP's interfaceThen we constrain you to just 8x8 pixels, to get you startedMoving on we add colour, contrast and more to bring your images aliveIn section 2 we increase our canvas to 32x2 and beyondBy the end of the course you'll be able to create great looking 2D icons.Looking for 3D art, Blender, Unity or more? Check out our other courses, let the green leaf logo be your guide :-)Also included with the course…Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).Use of our custom built texture sharing serviceDaily responses to your Q&A.2D artwork is in demand, and now's a great time to get into GIMP.

Overview

Section 1: Emotion Icons - Get Creative At 8x8 Pixels

Lecture 1 Introduction To Section 1

Lecture 2 Getting GIMP Installed

Lecture 3 Getting Comfortable In GIMP

Lecture 4 Black And White Outlines

Lecture 5 An Outline Story

Lecture 6 Exporting Your Work

Lecture 7 Introduction To Value

Lecture 8 A Splash Of Colour

Lecture 9 How To Share & Ask Questions

Lecture 10 Using GIMP At High Resolutions

Lecture 11 Section 1 Wrap Up - Congratulations!

Section 2: Game Icons - Creating 32x32 Pixel Art

Lecture 12 Section 2 Introduction

Lecture 13 Working To A Specification

Lecture 14 Drawing Straight Lines

Lecture 15 Introduction To Layers And Alpha

Lecture 16 Using The Eraser

Lecture 17 Using Pallets For Consistency

Lecture 18 Using The Paintbrush And Airbrush

Lecture 19 Quickly Selecting An Existing Colour

Lecture 20 Filling An Area With One Colour

Lecture 21 Using The Selection Tools

Lecture 22 Shading With Gradients

Lecture 23 Moving Images And Layers

Lecture 24 Rearranging an Image

Lecture 25 Modifying Your Selections

Lecture 26 Using Selection Modifiers

Lecture 27 Combining Multiple Images

Lecture 28 Making A Composite Image

Lecture 29 Moving Selections

Lecture 30 Drop Shadows and Reflections

Lecture 31 Floating Selections

Lecture 32 Keeping Yourself Organised

Lecture 33 Creating A Game HUD

Lecture 34 Section 2 Wrap Up

Section 3: Animated Sprites

Lecture 35 - Section 3 Introduction

Lecture 36 What is Animation

Lecture 37 Setting Up Gimp For Animation

Lecture 38 Deciding On Frame Rate

Lecture 39 Layer Animation Parameters

Lecture 40 Layer Boundaries

Lecture 41 Squash And Stretch

Lecture 42 Making a Bouncing Ball

Lecture 43 Multi Layer Images And Animation

Lecture 44 Straight Ahead And Pose To Pose

Lecture 45 GIFs And Layer Groups

Lecture 46 Slow In And Out

Lecture 47 Two Different Feeling Animations

Lecture 48 Colour Change Over Time

Lecture 49 Making An Animated Sunset

Lecture 50 What Is A Sprite Sheet

Lecture 51 Creating A Basic Sprite Sheet

Lecture 52 Too Many File Types

Lecture 53 Checking Your Sprite Sheet Works

Lecture 54 Manually Installing GIMP Add ons

Lecture 55 Add On Fuse Layers

Lecture 56 Add On Sprite Sheet

Lecture 57 Easy Repeating Elements

Lecture 58 Building a Modular Wall

Lecture 59 Mocking Up A Scene

Lecture 60 Nested Layer Groups

Lecture 61 Blending Animation

Lecture 62 Section 3 Final Challenge

Lecture 63 Section 3 Wrap Up

Section 4: Character Sketch

Lecture 64 Section 4 Introduction

Lecture 65 Section 4 Specification

Lecture 66 Drawing Options

Lecture 67 Basic Shapes

Lecture 68 The Paths Tool

Lecture 69 First Principle References

Lecture 70 Using Building Blocks

Lecture 71 Toolbox Transforms

Lecture 72 Bone Structure

Lecture 73 Proportions

Lecture 74 Basic 3D Shapes

Lecture 75 Importing Line Work

Lecture 76 Pacing Yourself And Staying Motivated

Lecture 77 Presence Through Use Of Value

Lecture 78 The Free Select Tool

Lecture 79 Surfaces and Overlap

Lecture 80 Caging

Lecture 81 Presence Through Use Of Perspective

Lecture 82 Lighting Basics

Lecture 83 Avoiding Tangents

Lecture 84 Exploration Through Studies

Lecture 85 Understanding Anatomy

Lecture 86 Study Of The Head

Lecture 87 Study Of The Eyes

Lecture 88 Study Of The Eyes Challenge

Lecture 89 Study Of The Nose

Lecture 90 Study Of The Mouth

Lecture 91 Study Of The Hands

Lecture 92 End Of Section 4 Challenge

Lecture 93 Section 4 Wrap Up

Section 5: Bonus: Tiling Textures

Lecture 94 Bonus Section Introduction

Lecture 95 What Is A Digital Image

Lecture 96 Colour Channels

Lecture 97 Layer Math Modes

Lecture 98 Tiling Textures Introduction

Lecture 99 Quick Win Tiling Textures

Lecture 100 Tiling Textures Wrap Up

Section 6: Continuing Your GameDev Journey

Lecture 101 End Of course

Lecture 102 Good GIMP Resources

Lecture 103 BONUS LECTURE

You want to learn GIMP specifically,You want to create 2D art from scratch,You have little or no experience with GIMP or Photoshop,You want to make 2D assets for computer games