Fahrenheit Facial Rigging for Feature Animation | 2.8 Gb
Completing the Feature Animation Series, this DVD teaches various tools and techniques for creating the controls & flexibility necessary for animators to create the broad range of expressiveness essential to Feature Animation.
Starting with a set of 2D pose test drawings as our target reference, this tutorial covers two basic approaches for tackling the controls & deformations on a characters face: Direct or Joint-Based and Blendshape-Based Deformations. In the end both methods are essentially combined to create a face with direct deformers riding on top of blendshapes, allowing the maximum animator flexibility & control without sacrificing speed. INSTRUCTOR BIO
Aaron Holly has worked as a Character Technical Director at Tippett Studio, Industrial Light + Magic, ESC Entertainment, DreamWorks Animation & currently Disney Feature Animation. Aaron has also taught at the Academy of Art University and continues to lecture.
Instructor Bio and Gallery CHAPTERS:
* 01: A Look At 2D Facial "Deformations" * 02: Basic Head & Face Joint Rigging * 03: Adding Secondary Facial Rigging * 04: Mouth Controls * 05: Distance-based Deformations * 06: Eyes * 07: Tongue, Teeth & Gums * 08: Blendshapes - The Basic System * 09: Connecting The Head * 10: "Best of Both Worlds" * 11: Facial "Smear" Controls * 12: Rigging Dynamic Hair * 13: Facial GUI & Animation Controls * 14: Facial Pose Test