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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Trinigy Vision Engine SDK 8.0.2 with Tutorial

    Posted By: scutter
    Trinigy Vision Engine SDK 8.0.2 with Tutorial

    Trinigy Vision Engine SDK 8.0.2 with Tutorial | 1.3 Gb

    Havok Vision Engine provides a powerful and versatile multi-platform runtime technology ideally suited for all types of games and capable of rendering extremely complex scenes at smooth frame rates. Providing a well-designed, clean and object-oriented C++ API, the technology includes a variety of features to help you break through technical barriers, opening up a wide range of possibilities for game development.

    Havok Vision Game Engine is multi-threaded and optimized for Windows (DX 9, DX 11), Xbox360, PlayStation 3, Nintendo Wii, Wii U, PlayStation Vita, iOS and Android, as well as most major browsers. The Vision Engine also supports all major services, such as XBLA, PlayStation Network, and WiiWare.

    Additional Features:

    - Out-of-the-box features such as lights and shadows, radiosity, animations, normal maps, particles, and post-processing are right at your fingertips
    - Ships complete with source code, the default rendering pipeline serves as an ideal starting point for your game project, providing an extensive set of fully integrated features
    - Out-of-the-box integration with Havok Physics and Havok AI
    - Uses a combination of efficient visibility culling and streaming techniques - including hardware occlusion query, portals, and quadtrees/octrees - to achieve consistently high frame rates.
    - 3ds Max/Maya Exporters that can export both static geometry and animated characters, including skeletal animations, vertex animations, and morph targets.
    - A Remote Script Debugger also includes a powerful script profiler, allowing developers to quickly analyze the performance of LUA script code.
    - Runtime profiling framework for resource management allows performance bottlenecks to be identified and removed, while unused resources can be automatically purged and recreated
    - Ships with WebVision, a full-featured 3D game engine for browser-based games

    About Havok

    As a leading developer of games technologies, Havok has over 12 years of experience servicing the most demanding technical requirements for leading customers in the commercial games and entertainment industry. Havok’s combination of superior technology and dedication to delivering industry leading support to its customers has led to the company’s technologies being used in over 500 of the best known and award-winning titles including Uncharted 3, Assassin’s Creed: Revelations, The Elder Scrolls V: Skyrim, Uncharted: Golden Abyss, Warhammer 40,000: Space Marine, and L.A. Noire.

    Havok works in partnership with the world’s best known publishers, developer studios and developer teams, including Microsoft Games Studios®, Sony Computer Entertainment Inc., THQ®, Ubisoft, Rockstar, EA, Bethesda, Insomniac, Relic, Bungie, Naughty Dog, and Guerrilla. Havok’s cross-platform, professionally supported technology is available for the Xbox 360 video game and entertainment system, PlayStation 3 computer entertainment system, PC Games for Windows, PlayStation Vita, Wii, Wii U, Nintendo 3DS, Android, iOS, Apple Mac OS and Linux.

    Havok products have also been used to drive special effects in movies such as Clash of the Titans, Watchmen, Quantum of Solace, Harry Potter and The Order of The Phoenix, and The Matrix. Havok has offices in Dublin, San Francisco, Seoul, Tokyo, Southern Germany, Copenhagen, and Montreal. Havok is an Intel owned company.

    Trinigy Vision Engine SDK 8.0.2 with Tutorial

    visit my blog

    Name: Trinigy Vision Engine
    Version: SDK 8.0.2 with Tutorial
    Home: www.havok.com
    Interface: english
    OS: Windows XP / Vista / Seven
    Size: 1.3 Gb

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