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    Pilgway 3D-Coat 3.5.05B CUDA/SIMP (x32/x64)

    Posted By: }|{yk
    Pilgway 3D-Coat 3.5.05B CUDA/SIMP (x32/x64)

    Pilgway 3D-Coat 3.5.05B CUDA/SIMP (x32/x64) | 240.38 Mb | 240.84 Mb

    3D-Coat 3 - handy and useful program from the company Pilgway Studio for texturing and detail 3D-obektov.Kompaniya Pilgway Studio, owned by Ukrainian developer, continues to refine its program 3D-Coat 3.0, which is a convenient and useful tool for texturing and detail of 3D- Objects created for 3D-artists and designers, and focused primarily on game development.

    General changes:
    - Special simple method for external programmers to make connector between 3D - application and 3D-Coat has been done (Description).
    - Possibility to create / install 3d-coat extensions from File menu. Extension may contain any sort of files - shaders, pens, strips, materials, masks etc. It is just an image of additional files in 3D-Coat's folder. It is a good method to share 3D-Coat's content. The first extension pack was made due to Oliver Thornton! (Download the Pack)
    - Possibility to upload screenshots right from the 3D-Coat onto the web server. It is very useful for sharing your experience with the community.
    - Framing improved - you can focus on object or on pen position (scaling depends on radius in this case).
    - Text information about current viewport - front / back / left / right …. is being displayed now.
    - Now you can assign several actions to the same hotkeys combination. Actions will be performed in consecutive order after each next activation.
    - Improved 3DConnexion support.
    - Fade on edges in pen options will act on all pens simultaneously.
    - Support of big 3B files to open (> 4GB)
    - Lots of bug-fixes and small improvements.

    Paint Mode changes:
    - Possibility to pan in texture view with SPACE as in Photoshop. You should choose 3D-Coat preset from [Camera] menu.
    - Drawing with CAPS LOCK will hide cursor only while painting, not always. It improves precision of painting and gives better control.
    - "Frame" command will move pivot point to the center of the object (and framing itself of course) in custom pivot point mode.
    - Much better correspondence between Voxel room and baked color in Paint room.
    - Support of multiple SL objects in a scene.
    - Splines / Lines in E-panel will not dive into surface in paint room. In such a way you can easily draw over curved surfaces.
    - Much better algorithm for limit subdivision surface directly after importing model for microvertex painting and Ptex. Model after import will look much closer to the limit subdivision surface.
    - Better padding for PSD files export.
    - Normal-map strength in per-pixel mode can be corrected with Depth modulator slider in layer blending panel.
    - Eraser will lower normal-map strength when applied over the normal-map layer.

    Retopo Mode changes:
    - Quadrangulation quality and speed improved.
    - In Retopo-> select tool Relax will act only on vertices selected in Retopo-> Select-> Verices. Snap button will work in the same way.
    - "Turn off snapping" button in retopo tool.
    - Snapping essentially improved! You may choose one of three methods of snapping: outer, nearest along normal, absolutely nearest.

    Download Pilgway 3d Coat 3.5.05B x32

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    Download Pilgway 3d Coat 3.5.05B x64

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