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    Native Instruments Kontakt 6 v6.2.0 WiN

    Posted By: orientazure
    Native Instruments Kontakt 6 v6.2.0 WiN

    Native Instruments Kontakt 6 v6.2.0 WiN | 628 Mb

    With KONTAKT 6, you can sound like a snare drum, a symphony orchestra, or anything in between, from a universe of sampled instruments. It’s a simple sampler when you want it to be, and a deep sonic scripting laboratory when you need something more.

    With KONTAKT 6, you can sound like a snare drum, a symphony orchestra, or anything in between, from a universe of sampled instruments. It’s a simple sampler when you want it to be, and a deep sonic scripting laboratory when you need something more.

    What's new?
    Over two decades, KONTAKT has become a highly-developed engine for creating and playing sampled instruments. KONTAKT 6 offers more for players and builders alike:

    Introducing KONTAKT Play Series: Three new instruments for the KONTAKT library, offering pristine, contemporary sound in a creative and streamlined interface

    Wavetable synthesis module: Build hybrid instruments for entirely new sounds

    Enhanced effects: Even more effects for your creations, for greater expression and realism

    Creator Tools: New standalone application dedicated to improving the library creation and editing process.

    FIXED: Frequent crashes during Batch Resave operations FIXED
    : Crashes when saving a tool (nki) after user assigns automation for newly added reverb and delay effects.
    FIXED: In some cases, clicks were heard when playing looped samples in Time Machine Pro mode

    IMPROVED: Now when saving a tool with missing resources (samples, NKR, etc.), links to missing resources are not deleted from the tool, that is, you can load the tool , ignore the missing samples, save it and reload without data loss.
    IMPROVED: Scrolling and animation speed in the Libraries browser tab has been adjusted.

    ADDED: three new built-in modulation effects - Choral, Flair and Phasis.
    ADDED: New item in the Edit menu of the Mapping Editor. Allows you to manually remove all zones with missing samples (Remove all zones with missing samples)

    FIXED KSP: Switches and menus would get stuck in their hover states under certain circumstances
    FIXED KSP: In certain cases, when a control was within a panel, its position would be 1 pixel off of what was expected

    IMPROVED KSP: purge_group () now returns an async ID, allowing for reliable tracking of the operations completion

    ADDED KSP: There is a new type of zone that can be created and is fully accessible from KSP, allowing for dynamic mapping of samples, including end-user ones (set_num_user_zones (), set_sample (), set_zone_par (), set_loop_par () & is_zone_empty ())
    ADDED KSP: All zone parameters can now be read from KSP (get_sample (), get_zone_par () & get_loop_par ()); available for both user zones & standard ones
    ADDED KSP: New MIR functions to detect pitch, RMS, peak level and loudness of any zone (user or standard)
    ADDED KSP: New MIR functions to detectify based on their audio characteristics (eg, Kick, Snare, Choir, Synth, etc )
    ADDED KSP: New UI widget (ui_mouse_area), this first iteration of which allows dropping files from the system to an instrument's UI
    ADDED KSP: New command to make handling asynchronous operations more convenient (wait_async ())