Maxwell Render Next Limit Technologies Company is an independent system of visualization (rendering) of three-dimensional objects, which is based on the principle of "no assumptions". That is, it is based on the physical properties of light and surfaces. Since the program uses the equation of the wave theory of light, it allows to visualize three-dimensional scenes with unprecedented quality.
Year: 2009
Version: 2.0
Platform: 3D Max (7, 8, 9, 2008, 2009, 2010), Cinema 4D (R9.6, R11), Rhino (4.0 SR5), Lightwave (8,9), Maya (8, 8.5, 2008, 2009, , 2010), Modo (0,9999), ArchiCad (10, 11, 12), ScetchUp (6,7), XSI.
Compatibility with Vista: Yes
Language: English only
Tabletka: Present
The system reproduces not only the wave properties of light that makes it easy to reproduce many physical phenomena, such as expansion of the light spectrum after passing through a prism. Sam visualizer expects this behavior of light, without forcing the user to resort to various tricks and tactics.
In addition, using the model of the real physical object's surface, Maxwell Render calculates the interaction of light with the surface as it happens in reality. Therefore, in the most logical to use the SI units. Non-physical imaging systems use a different approach and work with the surface and its characteristics otherwise. Otherwise - the different characteristics of the workpiece artificial, determined only by the user and does not depend on its real properties. As a result, you can often see various artifacts, defects in the final image. An interesting feature of Maxwell Render is the rejection of a way to represent the world in the form of quanta (photons). Go to work with wavelengths allowed to describe the properties of the virtual light source as is done with the real sources. For example, the color is now set not a set of values of RGB, and the wavelength or surface temperature of the luminous object. These two parameters are closely related to each other. The closest analogue were photometric lights in the 3ds Max.
The new version of Maxwell Render 2 carries a large number of new features, improvements and additions, including the following:
* Significant improvements in speed and reduction of "noise" due to optimization of caustics, emitters, mirrors, HDRI etc.
* Significant improve clarity, color, light distribution, etc.
* Stacked Layers: Materials can now "stack" on each other, similarly as with the layers in a photo editor.
* Subtle SSS: subsurface scattering in V2 now has a special mode that can be applied to single-sided geometry. This mode is very suitable for foliage, lampshades, paper, etc.
* Support files IES and EULUMDAT.
* Color Multilight: Added ability to edit the color of the light source in real time.
* Added compatibility with RealFlow.
* New plug-in for Modo.
* And much more.
Added and updated:
* Updated connector (plug) for the Maya;
* Added connector (plug) for ScetchUp;
* Added connector (plug) to ArchiCad.
Download from Hotfile
http://hotfile.com/dl/14716743/f3e86e3/Next_Limit_Maxwell_Render_2.0.part1.rar
http://hotfile.com/dl/14716744/04583e0/Next_Limit_Maxwell_Render_2.0.part2.rar
http://hotfile.com/dl/14716746/04ec9a0/Next_Limit_Maxwell_Render_2.0.part3.rar
http://hotfile.com/dl/14716745/697e40b/Next_Limit_Maxwell_Render_2.0.part4.rar
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