Chaos Group V-Ray 5.00.02 for Rhino | 588.4 mb
Chaos Group released V-Ray 5 for Rhino, a powerful new update that brings real-time rendering into Rhino and Grasshopper. Designers can now use visualization in every part of the design process, from initial concepts to final renders, all within V-Ray for Rhino.
Real-Time Visualization with V-Ray Vision
V-Ray Vision is a live scene viewer that updates in real-time, allowing Rhino and Grasshopper users to build models, apply materials and set up lights and cameras with immediate feedback. Encouraging fast, fluid design visualization throughout a project, V-Ray Vision helps users work through new ideas and client feedback from start to finish, with the ability to quickly snapshot images or output animation at any time.
Automatic Scene Lighting
With the new Light Gen tool, a variety of lighting options are generated automatically and displayed as a series of thumbnails, making it easier to find the best look and mood for a scene. Light Gen produces dozens of physically based lighting variations for each project using the Sun and Sky system and a wealth of included HDRI images.
Beyond Rendering
The redesigned V-Ray Frame Buffer (VFB) now includes some of V-Ray 5’s most user-friendly features, making it easy to apply finishing touches to any rendering.
With Light Mix, users can interactively change the color and brightness of any light without rendering again, creating multiple lighting scenarios from a single render. Image adjustments like exposure control, color balance and color corrections can also be added, replacing the need for external image editing tools. For extra control, render layers can be combined using the Layer Compositor to create more nuanced looks, which can be saved as presets for later use.
Other New Features in V-Ray 5 Include:
- Expanded Grasshopper Support – V-Ray for Grasshopper is included with V-Ray for Rhino for real-time visualization, photorealistic rendering and animation. Now for the first time, users can visualize their Grasshopper designs in real-time with the new Live Link component for V-Ray Vision.
- High-Resolution Material Library – The popular V-Ray material library has been expanded and upgraded with V-Ray 5’s new layering controls and texture randomization features. Texture resolutions have also been increased to 4K.
- New Sun and Sky – Improves accuracy across the board, including when the sun is near the horizon, right before sunrise and after sunset. New controls have also been added to allow users to easily customize the sun position.
- Coat Layer – Gain extra reflections on surfaces without using blend materials.
- Sheen Layer – Easily simulate fabrics like velvet, satin and silk.
- Dirt and Weathering – New controls for aging materials with procedural streaks have been added to the V-Ray Dirt Material.
- Texture Randomization – Now easier to create subtle variations in textures and materials for added realism.
- Stochastic Texture Tiling – An automatic fix for repeating textures.
- Line Renderings – Give renders an illustrative look by adding linework with global contour controls and material overrides.
V-Ray Vision
- Pen tablets can now be used for navigation in Vision
- Vision can now be interacted with fully through a remote connection
- An issue with loading 16-bit .tiff textures is resolved
Material Library
- Custom location for assets library can now be specified. Set the path in the ‘Asset Editor / Advanced Settings / Configuration / Remote Assets / Download Location’. Rhino restart is required for the new location to be used. Releasing the V-Ray license can be used as an alternative
- The initial assets update check can now be disabled using the ‘Asset Editor / Advanced Settings / Configuration / Remote Assets / Check for Updates’ checkbox. The setting remains disabled even between sessions until manually toggled or until V-Ray is reinstalled. It is recommended that Check for Updates is disabled in case a network location is selected for the assets
- A correct message now appears in case a lack of permissions is preventing the library from being downloaded or updated
- A warning icon no longer appears on the left of the ‘Materials’ library entry when the library folder does not exist on disk
- The default ‘Materials’ library is now automatically expanded to reveal its subfolders on initial load. The user-defined state persists between sessions from then on
- A number of issues caused by non-Latin characters in the library path are resolved
Light Gen
- The custom assets library location specified in ‘Asset Editor / Advanced Settings / Configuration / Remote Assets / Download Location’ is also used for Light Gen assets
- Disabling the ‘Asset Editor / Advanced Settings / Configuration / Remote Assets / Check for Updates’ checkbox also affects Light Gen. It is recommended that Check for Updates is disabled in case a network location is selected for the assets
- A correct message now appears when a lack of permissions is preventing the HDR environments from being downloaded or updated
Light Mix
- IES light adjustments can now be applied to the project. Note that the ‘To Scene’ function only works when the Group Instances Light Mix mode is used
Grasshopper
- Implemented Contours support. Toon Override materials loaded from the Rhino project or vrmat files can now be rendered in Grasshopper. A global contours option will be introduced in a later update
- Added a context-menu option to quickly set numeric values to V-Ray components’ color parameters
Other Improvements & Bug Fixes
Notifications
- V-Ray Version Notifier implemented. It uses the native operating system notification system to give you information when a new V-Ray update is available
- A way for disabling the update notifications implemented. To do it disable the ‘Asset Editor / Advanced Settings / Configuration / Update Notifications’ checkbox
Migrations
- V-Ray Next scenes saved with CUDA or RTX engine selected or the interactive rendering mode enabled are no longer loaded incorrectly in V-Ray 5
Asset Editor
- The ‘Select Objects in Scene’ function can now be performed with multiple assets selected
- ‘Data Window’ dropdown menu added to the exr output Image Options. It determines the way the VFB render region selection is handled when an output image is automatically saved
- The lower limit of the Temperature slider in the Color Picker is changed to 900 to better reflect the starting point at which solid bodies begin emitting visible light
- An issue preventing the Volumetric Environment settings to be reverted is resolved
- The advanced camera Shutter Speed parameter value can no longer go below 0
- An issue caused by quickly adding slots to the Multi-Sub texture is resolved
- A speed optimization is done for the Material Preview Swatch in case Contour attributes are not used in the selected material
- The Asset Editor no longer appears blank or empty when opening specific scenes
Integration
- The ‘Select Objects in Scene’ function can now be performed with multiple materials selected
- Animated two-point perspective camera no longer mismatches the Rhino view
- Fixed issue with camera updates during interactive rendering when a fixed focus distance is adjusted
- An issue preventing images from being saved when the output file path contains non-standard characters is resolved
- A number of issues caused by OS user name containing non-Latin characters are resolved
- Enabling material’s ‘Can be overridden’ option during interactive rendering no longer leads to a crash
- Scene upgrade message once again correctly appears when opening projects saved with V-Ray 4.2
- Proxy bounding box calculation is optimized. This results in faster proxy preview objects creation in both Rhino and Grasshopper
- Rhino no longer crashes when a Bitmap texture creation is canceled before a valid file path is selected
- Separate V-Ray Vision instances can be started for multiple Rhino instances
- Clippers loaded in a worksession file no longer cause Rhino to hang
- Adding or removing an attribute during interactive rendering no longer turns black
V-Ray Core
- Custom operating system display scale no longer causes the VFB to appear outside of the monitor bounds in some situations
- Pen tablets can now be used for navigation in Vision
- Vision can now be interacted with fully through a remote connection
- An issue with loading 16-bit .tiff textures is resolved
Material Library
- Custom location for assets library can now be specified. Set the path in the ‘Asset Editor / Advanced Settings / Configuration / Remote Assets / Download Location’. Rhino restart is required for the new location to be used. Releasing the V-Ray license can be used as an alternative
- The initial assets update check can now be disabled using the ‘Asset Editor / Advanced Settings / Configuration / Remote Assets / Check for Updates’ checkbox. The setting remains disabled even between sessions until manually toggled or until V-Ray is reinstalled. It is recommended that Check for Updates is disabled in case a network location is selected for the assets
- A correct message now appears in case a lack of permissions is preventing the library from being downloaded or updated
- A warning icon no longer appears on the left of the ‘Materials’ library entry when the library folder does not exist on disk
- The default ‘Materials’ library is now automatically expanded to reveal its subfolders on initial load. The user-defined state persists between sessions from then on
- A number of issues caused by non-Latin characters in the library path are resolved
Light Gen
- The custom assets library location specified in ‘Asset Editor / Advanced Settings / Configuration / Remote Assets / Download Location’ is also used for Light Gen assets
- Disabling the ‘Asset Editor / Advanced Settings / Configuration / Remote Assets / Check for Updates’ checkbox also affects Light Gen. It is recommended that Check for Updates is disabled in case a network location is selected for the assets
- A correct message now appears when a lack of permissions is preventing the HDR environments from being downloaded or updated
Light Mix
- IES light adjustments can now be applied to the project. Note that the ‘To Scene’ function only works when the Group Instances Light Mix mode is used
Grasshopper
- Implemented Contours support. Toon Override materials loaded from the Rhino project or vrmat files can now be rendered in Grasshopper. A global contours option will be introduced in a later update
- Added a context-menu option to quickly set numeric values to V-Ray components’ color parameters
Other Improvements & Bug Fixes
Notifications
- V-Ray Version Notifier implemented. It uses the native operating system notification system to give you information when a new V-Ray update is available
- A way for disabling the update notifications implemented. To do it disable the ‘Asset Editor / Advanced Settings / Configuration / Update Notifications’ checkbox
Migrations
- V-Ray Next scenes saved with CUDA or RTX engine selected or the interactive rendering mode enabled are no longer loaded incorrectly in V-Ray 5
Asset Editor
- The ‘Select Objects in Scene’ function can now be performed with multiple assets selected
- ‘Data Window’ dropdown menu added to the exr output Image Options. It determines the way the VFB render region selection is handled when an output image is automatically saved
- The lower limit of the Temperature slider in the Color Picker is changed to 900 to better reflect the starting point at which solid bodies begin emitting visible light
- An issue preventing the Volumetric Environment settings to be reverted is resolved
- The advanced camera Shutter Speed parameter value can no longer go below 0
- An issue caused by quickly adding slots to the Multi-Sub texture is resolved
- A speed optimization is done for the Material Preview Swatch in case Contour attributes are not used in the selected material
- The Asset Editor no longer appears blank or empty when opening specific scenes
Integration
- The ‘Select Objects in Scene’ function can now be performed with multiple materials selected
- Animated two-point perspective camera no longer mismatches the Rhino view
- Fixed issue with camera updates during interactive rendering when a fixed focus distance is adjusted
- An issue preventing images from being saved when the output file path contains non-standard characters is resolved
- A number of issues caused by OS user name containing non-Latin characters are resolved
- Enabling material’s ‘Can be overridden’ option during interactive rendering no longer leads to a crash
- Scene upgrade message once again correctly appears when opening projects saved with V-Ray 4.2
- Proxy bounding box calculation is optimized. This results in faster proxy preview objects creation in both Rhino and Grasshopper
- Rhino no longer crashes when a Bitmap texture creation is canceled before a valid file path is selected
- Separate V-Ray Vision instances can be started for multiple Rhino instances
- Clippers loaded in a worksession file no longer cause Rhino to hang
- Adding or removing an attribute during interactive rendering no longer turns black
V-Ray Core
- Custom operating system display scale no longer causes the VFB to appear outside of the monitor bounds in some situations
V-Ray for Rhino is a 3D rendering software that combines real-time and photoreal rendering into one complete suite of visualization tools. From architecture to product design, it’s everything you need to bring your next design project to life.
New in V-Ray 5, V-Ray Vision gives you a live real-time view as you build your model, apply materials, and light your Rhino and Grasshopper designs. Now you can visualize any project in real-time while you design. With photorealistic lights, cameras, and materials, rendering with V-Ray is as real as it gets. Communicate and collaborate with confidence, knowing that your designs look just right.
Introducing all-new tools that let you fine-tune and finish your renders without needing an extra app. Composite render layers, make color corrections, and instantly adjust lighting in the new V-Ray Frame Buffer.
Visualize your parametric designs on the fly. V-Ray for Grasshopper comes with V-Ray for Rhino and includes a collection of nodes to support V-Ray geometry, lighting, materials, rendering, and animation.
V-Ray 5 for Rhino — Now Available
Chaos Group is a worldwide leader in computer graphics technology, helping artists and designers create photorealistic imagery and animation for architecture, design, and visual effects. Chaos Group’s award-winning physically-based rendering and simulation software is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Today, the company's research and development in ray-traced rendering, cloud computing and real-time ray tracing is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Prague, Seoul, and Tokyo.
Product: Chaos Group V-Ray
Version: 5.00.02 for Rhino
Supported Architectures: x64
Website Home Page : www.chaosgroup.com
Language: english
System Requirements: PC *
Size: 588.4 mb
Please visit my blog
Added by 3% of the overall size of the archive of information for the restoration
No mirrors please
Added by 3% of the overall size of the archive of information for the restoration
No mirrors please