Autodesk Maya LT 2020 | 2.0 Gb
The Autodesk products team is pleased to announce the availability of Maya LT 2020. This release includes improved Cached Playback improvements, as well as new features and improvements in Animation, Rigging, Modeling, and Lighting. It provides many performance enhancements as well as bug fixes, including fixes delivered in Maya and Maya LT 2019.1 and 2019.2 updates.
Welcome to Maya and Maya LT 2020. These release notes describe known limitations, issues, and fixes in Autodesk Maya, Maya LT, or both.
This release provides new tools and updates to help animators, modelers, riggers, and technical artists be more efficient and productive so they can spend more time on the creative.
There's no denying there is a lot here for animators to be happy about: over sixty new animation features build on the Maya 2019 release, plus new Time Slider bookmarks to help you organize your work in time and playback ranges. Updates to Cached Playback provide new preview modes and efficient caching for image planes and dynamics, giving you faster playback and more predictable results.
New Remesh and Retopologize commands let modelers spend less time cleaning up models, and for riggers and character TDs, we have new matrix-driven workflows plus a new wrap deformer. Overall, we hope you'll notice a smoother overall experience with the viewport, now that we've made some improvements that make more efficient use of your hardware.
Arnold GPU rendering is freshly out of beta and included with Maya 2020, alongside the new version of Bifrost that delivers significant performance improvements and several new pre-build graphs.
There's no denying there is a lot here for animators to be happy about: over sixty new animation features build on the Maya 2019 release, plus new Time Slider bookmarks to help you organize your work in time and playback ranges. Updates to Cached Playback provide new preview modes and efficient caching for image planes and dynamics, giving you faster playback and more predictable results.
New Remesh and Retopologize commands let modelers spend less time cleaning up models, and for riggers and character TDs, we have new matrix-driven workflows plus a new wrap deformer. Overall, we hope you'll notice a smoother overall experience with the viewport, now that we've made some improvements that make more efficient use of your hardware.
Arnold GPU rendering is freshly out of beta and included with Maya 2020, alongside the new version of Bifrost that delivers significant performance improvements and several new pre-build graphs.
For the full list of new and improved features, and fixed bugs please refer to the release notes located here
Autodesk has released Maya 2020, the latest version of its 3D animation software, extending the cached playback system to support simulations, and updating the Bifrost for Maya multiphysics plugin.
The release also adds Remesh and Retopologize tools, support for a new matrix-driven rigging workflow, a GPU-based Proximity Wrap deformer and a new system of animation bookmarks.
The retopology tools and improvements to animation workflow also feature in Maya LT 2020, the latest version of the cut-down edition of Maya aimed at games artists.
In related news, Autodesk has released Arnold 6, the latest version of the renderer, officially making Arnold GPU, its new GPU rendering system, available as a stable production release.
With a focus on empowering artists throughout the production pipeline, Maya 2020 introduces new tools and updates that not only help animators, modelers, riggers, and technical artists work faster and more intuitively, but also make the creative process more fun.
Autodesk helps people imagine, design and create a better world. Everyone—from design professionals, engineers and architects to digital artists, students and hobbyists—uses Autodesk software to unlock their creativity and solve important challenges.
Product: Autodesk Maya
Version: LT 2020
Supported Architectures: x64
Website Home Page : www.autodesk.com
Language: multilanguage
System Requirements: PC / macOs *
Supported Operating Systems: *
Size: 2.2 Gb
Autodesk Maya LT 2020 software is supported on the following 64-bit operating systems and at a minimum, requires a system with the following 64-bit hardware:
Operating System
- Microsoft Windows 7 (SP1), Microsoft Windows 10 Anniversary Update (64-bit only) (version 1607 or higher) operating system
- Apple Mac OS X 10.11.x, 10.12.x, 10.13.x, 10.14.x operating system
- Nvidia Guide for Virtualization with GRID & VMWare
Hardware
CPU: 64-bit Intel or AMD multi-core processor with SSE4.2 instruction set
Graphics Hardware: Refer to the following pages for a detailed list of recommended systems and graphics cards: Maya Certified Hardware
RAM: 8 GB of RAM (16 GB or more recommended)
Disk Space: 4 GB of free disk space for install
Pointing Device: Three-button mouse
Operating System
- Microsoft Windows 7 (SP1), Microsoft Windows 10 Anniversary Update (64-bit only) (version 1607 or higher) operating system
- Apple Mac OS X 10.11.x, 10.12.x, 10.13.x, 10.14.x operating system
- Nvidia Guide for Virtualization with GRID & VMWare
Hardware
CPU: 64-bit Intel or AMD multi-core processor with SSE4.2 instruction set
Graphics Hardware: Refer to the following pages for a detailed list of recommended systems and graphics cards: Maya Certified Hardware
RAM: 8 GB of RAM (16 GB or more recommended)
Disk Space: 4 GB of free disk space for install
Pointing Device: Three-button mouse
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