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    SpicyMags.xyz

    Maximum Overkill

    Posted By: Alexpal
    Maximum Overkill

    Maximum Overkill | 50 Mb

    "Fire Team Alpha Twelve reporting!"
    "What armament did you bring, soldier?"
    "Sir, I brought the tri-beam cannon, and Lance Corporal Atkins brought the Macrogun multibarrel gatling cannon!"
    "And Private Gorner?"
    FWOOOOOOOOOOOOOOOOOOOOOOOOOSH!
    "Erm… the Cluster Missile Launcher, sir!"

    Features

    * Cluster Launcher (.CR2 & .OBJ)
    o Opening Doors
    o Individually Selectable/Hideable Missiles
    * Launched Missile (.CR2 & .OBJ)
    o Easypose Contrail
    * Macro Gun (.PP2 & .OBJ)
    o Smart Propped to M4
    * Tri Beam Cannon (.PP2 & .OBJ)
    o Smart Propped to M4
    * Maximum Overkill Material Options
    o ClusterLauncher
    o LaunchedMissile
    o Macrogun
    o TriBeamCannon
    * Maximum Overkill Pose Options
    o Hide/Show Poses Cluster Launcher Missles 1-12
    o M4 Weapon Hold Pose
    o M4 Cluster Launcher Partial Pose
    * Textures:
    o 1 Macrogun Texture, Bump, and Specular Map (3072 x 3072)
    o 1 Missile Launcher Texture, Bump, Displacement, Reflection, and Specular Map (3072 x 3072)
    o 1 Rocket Trail Missle Texture, Ambient, and Specular Map (1024 x 1024)
    o 1 Rocket Trail Missle Launcher Texture Map (1024 x 1024)
    o 1 Rocket Trail Texture, Ambient, Displacement, and Transparency Map (1024 x 1024)
    o 1 TriCannon Texture, Bump, Reflection, and Specular Maps (3072 x 3072)
    o 1 Reflection Map (128 x 128)
    * P5+ Material Poses (.PZ2)
    * P6+ Material Presets (.MC6)
    * DAZ Studio Material Presets (.DSA)
    * Material Poses to Apply All Presets

    3D