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    Digital Tutors - Maya Modeling Techniques: Werewolves

    Posted By: Alexpal
    Digital Tutors - Maya Modeling Techniques: Werewolves

    Digital Tutors - Maya Modeling Techniques: Werewolves
    Run Time: 6 hrs. 7 min., 4 CD | 2,1 Gb (71 archives; RS links)

    Learn Polygon and Sub-D modeling techniques and a production workflow to organic modeling in Maya with over 6 hours of project-based training. Great for intermediate artists.

    Popular highlights include:
    * Box Modeling Techniques
    * Strategic Use of Edge Loops and Extruding Faces
    * Drawing Edges with Split Polygon Tool
    * Pushing and Pulling Points to Modify Shapes
    * Symmetrical Modeling
    * Using Interactive Sculpting to Quickly Create Volume
    * Extruding and Rerouting Muscle Groups
    * Reusing Geometry
    * Adding Resolution Strategically
    * Maintaining Model Contours
    * Blocking in Geometry
    * Adding Detail and Refining Geometry
    * Using Deformers Shape Geometry
    * Redirecting Edge Flow
    * Maintaining Volume