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    SpicyMags.xyz

    3D Models: Elven Houses Bundle

    Posted By: Alexpal
    3D Models: Elven Houses Bundle

    3D Models: Elven Houses Bundle | 352 Mb

    Elven Houses Bundle pack contain:
    »Elven House Pack 1. with 36 model variations.
    »Elven House Pack 2. with 36 model variations.
    »Elven House Pack 3. with 34 model variations.

    Elven Houses model pack 1
    36 model variatons (12 meshes: 4 type of houses x 4 texture variations = 16, 4 LODs x 4 texture variations = 16, 4 props), textures with additional specularity, normal map, 2048x2048 pixel resolution.
    NOTE: Due to saving in download pack size, we provide only 12 meshes, you will need to open mesh in some 3D application and re-apply all available texture files in order to get all model variations.

    » UnityPackage (NEW!)
    » LWO (Lightwave)
    » 3DS (3D Studio)
    » OBJ (Wavefront Object)
    » FBX (Autodesk FBX)
    » DAE (Collada)
    » X (MS Direct X format)
    » DTS (Torque Game Engine), LODs inside models but without collision models
    » MDL (Gamestudio A7)

    Elven Houses model pack 2
    36 model variatons (12 meshes: 4 type of houses x 4 texture variations = 16, 4 LODs x 4 texture variations = 16, 4 props), textures with additional specularity, normal map, 2048x2048 pixel resolution.
    NOTE: Due to saving in download pack size, we provide only 12 meshes, you will need to open mesh in some 3D application and re-apply all available texture files in order to get all model variations.

    » LWO (Lightwave)
    » 3DS (3D Studio)
    » OBJ (Wavefront Object)
    » FBX (Autodesk FBX)
    » DAE (Collada)
    » X (MS Direct X format)
    » DTS (Torque Game Engine), LODs inside models but without collision models
    » MDL (Gamestudio A7)


    Elven Houses model pack 3
    34 model variatons (10 meshes: 4 type of houses x 4 texture variations = 16, 4 LODs x 4 texture variations = 16, 2 props), textures with additional specularity, normal map, 2048x2048 pixel resolution.
    NOTE: Due to saving in download pack size, we provide only 10 meshes, you will need to open mesh in some 3D application and re-apply all available texture files in order to get all model variations.

    » LWO (Lightwave)
    » 3DS (3D Studio)
    » OBJ (Wavefront Object)
    » FBX (Autodesk FBX)
    » DAE (Collada)
    » X (MS Direct X format)
    » DTS (Torque Game Engine), LODs inside models but without collision models
    » MDL (Gamestudio A7)