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    Seven Kingdoms

    Posted By: abame
    Seven Kingdoms

    Seven Kingdoms | 713 MB
    Genre: Strategy
    Link (s): hotfile | uploading | rapidshare

    Seven Kingdoms is quite a surprising find amid the rubble of real-time strategy games. It almost passed by unnoticed, thrown in the pile with a couple dozen similar games. Interactive Magic had already earned our indifference with War Inc., but the "Designed by Trevor Chan" line on the box made me curious. Chan is the programming wonk who brought us the dry - yet strangely compelling - Capitalism. Was he a one-shot wonder or the next design whiz?

    Seven Kingdoms

    Seven Kingdoms


    An hour with Seven Kingdoms answered the question. Designer Chan may be the next Sid Meier (Civilization, Gettysburg!) or Will Wright (SimCity), with ideas that make a nod to the past, yet have their own quirky individuality. Seven Kingdoms delivers on the promises made by Age of Empires by creating a real-time meld of Civilization-type empire building and WarCraft-style combat, with enough unique twists to make it more than a mere hybrid. It is one of the best strategy games of the year and deserves more attention than it is liable to get.

    Seven Kingdoms Tech Info
    Publisher: Interactive Magic
    Developer: Enlight Software
    Genre: Strategy
    Release Date: Nov 30, 1997

    Minimum System Requirements
    System: Pentium-60 or equivalent
    RAM: 16 MB
    Hard Drive Space: 40 MB

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