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    Descent: Underground (In dev)

    Posted By: Lebedev30
    Descent: Underground (In dev)

    Descent: Underground (In dev)
    PC Game | Developer: Descendent Studios | 5.1 GB
    Languages: English
    Version GOG: 3370-l575 (13701)
    Genre: Shooter - Simulation - Sci-fi

    A true first person shooter deserves all six degrees of freedom. Fight through twisting tunnels & vast caverns where the concepts of up and down mean nothing and danger lurks around every corner. This is Descent: Underground! We’re blasting the full-freedom shooter Descent into the 21st Century with next-generation gaming technology built on Unreal Engine 4! Descent: Underground is a both a prequel to the Descent series and a modernization of the original game play. We’re staying true to the original flight mechanics, arcade style combat, and tightly twisting map design while taking it to the next level! Our vision for Descent: Underground includes:
    Multiplayer shooter action in a full six degrees of freedom
    A variety of customizable ships and roles suit every play style
    Individual and team game modes for multiplayer
    Community-driven development w/ weekly video streams
    Mine for resources, power-ups, and to locate hidden tunnels
    Singleplayer storyline missions




    Screenshots

    Descent: Underground (In dev)

    Descent: Underground (In dev)

    Descent: Underground (In dev)


    MINIMUM System Requirements
    Windows: 7 / 8 / 10 (64-bit)
    Processor: 64-Bit
    Memory: 4 GB RAM
    Graphics: NVIDIA GeForce 550 Ti or better, AMD 7950 or better
    DirectX: Version 11
    Storage: 20 GB available space
    Mouse, Keyboard.
    Additional Notes: Requirements subject to change as development progresses.

    Recommended system requirements
    Windows: 10 (64-bit) w/ DirectX 9 & 11
    Processor: 64-Bit, Quad-Core, 2.5GHz or faster
    Memory: 8 GB RAM
    Graphics: AMD 270 or better, NVIDIA 750 or better
    DirectX: Version 11
    Storage: 50 GB available space
    Additional Notes: Requirements subject to change as development progresses. VR may have higher recommended requirements, per manufacturer.