Fusion 360 Surface Design & T-Spline Sculpting
Published 5/2025
Duration: 2h 56m | .MP4 1280x720 30 fps(r) | AAC, 44100 Hz, 2ch | 1.29 GB
Genre: eLearning | Language: English
Published 5/2025
Duration: 2h 56m | .MP4 1280x720 30 fps(r) | AAC, 44100 Hz, 2ch | 1.29 GB
Genre: eLearning | Language: English
Learn Surface Modeling and Organic T-Spline Sculpting from Scratch with Real-World Examples
What you'll learn
- Create complex surface models in Fusion 360 using tools like Extrude, Revolve, Sweep, Loft, Patch, and more.
- Design organic and freeform shapes using Fusion 360’s T-Spline sculpting environment.
- Edit, refine, and sculpt T-Spline surfaces with powerful tools like Edit Form, Insert Edge, Bridge, and Symmetry.
- Apply real-world workflows to model advanced products by combining surface and T-Spline techniques.
Requirements
- No prior experience in surface design or T-Spline modeling is required. However, a basic understanding of the Autodesk Fusion 360 user interface, sketching, and solid modeling is recommended.
Description
Unlock the full potential ofAutodesk Fusion 360by mastering the powerful techniques ofsurface designandT-Spline sculptingin this comprehensive, hands-on course. Whether you’re a complete beginner or someone with some Fusion 360 experience, this course will equip you with the skills needed to model complex, organic, and visually compelling shapes used in industries likeproduct design, industrial design, and mechanical engineering.
The course begins with the fundamentals ofsurface modeling, where you'll learn to use tools likeextrude, revolve, sweep, loft, patch, ruled surface, offset, trim, andstitch. Through easy-to-follow exercises and real-world projects, you'll develop the ability to create smooth and precise surface bodies that are often impossible to achieve with solid modeling alone.
Then, you’ll transition into the world ofT-Spline sculpting—Fusion 360’s powerful toolset for designingfreeform, organic shapes. You’ll create and edit T-Spline primitives, explore sculpting workflows using theEdit Formtool, and learn how to insert edges, bridge surfaces, create symmetry, and manipulate faces and vertices with precision. The course also covers converting sculpted bodies to solid forms and adding thickness for prototyping and production.
Whether you're designing consumer products, artistic models, or prototypes, this course provides the practical knowledge and creative techniques needed to turn your ideas into professional-quality 3D models.
Who this course is for:
- Beginners and intermediate users of Fusion 360 who want to explore surface design and organic modeling techniques.
- Engineering students, product designers, and hobbyists looking to expand their skillset beyond solid modeling and into advanced surface and T-Spline sculpting workflows.
- Anyone interested in creating complex, freeform, or aesthetic product designs using Fusion 360’s powerful surfacing tools.
- Designers and professionals building a portfolio with real-world modeling projects involving surface and T-Spline techniques.
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