Zbrush Course - Learn Re-Topology And Have Control In Zbrush

Posted By: ELK1nG

Zbrush Course - Learn Re-Topology And Have Control In Zbrush
Last updated 10/2018
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.07 GB | Duration: 3h 9m

ZBrush Creating clean topology is an essential skill to learn, this course is aimed at just that learn re-topology

What you'll learn
Have a full understanding of different processes of creating clean geometry for animation
Understand the principals of UV layout and exporting maps
Requirements
A copy of ZBrush R4 or Later
Photoshop or any image editing program is required to composite the maps
Description
This short course is focused on creating clean good topology inside ZBrush these methods can also be used in other software packages such as Maya and 3DMax, I will be showing you various methods some quick and some slow for creating and having complete control over the topology of your models surface.We will be using a sample model I have already created for this course it is in dynamesh mode so has bad topology for animating, we will explore different methods for creating clean flow to out sub tools.As a  I will also cover UV unwrapping and creating a single UV set from multiple sub tools we will then export these out and composite inside Photoshop.During this course we will look at the following:ZRemesher for auto retopolgising we will also look at creating zremesher guides to influence the re-mesh (there is a quite a bit of useful tips in this section)We will hand retopologise the model from a referenceWe will look at using ZRemesher in conjunction with hand editing the topologyUV layout and creation:We will create groupsI will show you how to Unwrap the UV's of the modelI will show you how to protect and attract UV seamsWe will Produce one UV map over multiple sub toolsI will show you how to export these maps and the mesh out of ZBrushI really hope you find this course helpful if you need any help please message me. I am here to help and encourage students to reach out to me rather than get frustrated :)All the bestMojomojo Team

Overview

Lecture 1 ZBrush Creating clean topology - Course Promotional intro

Section 1: ZBrush Re-topology Course - Create clean edge flow inside ZBrush

Lecture 2 ZBrush Creating clean topology - Introduction to the course

Lecture 3 ZBrush Creating clean topology - Reference and download area

Lecture 4 ZBrush Creating clean topology - A look at our asset

Lecture 5 ZBrush Creating clean topology - ZBrush loves even topology let me show you why

Lecture 6 ZBrush Creating clean topology - ZRemesher out the box and projections

Lecture 7 ZBrush Creating clean topology - Using ZGuides to help with edgeflow

Lecture 8 ZBrush Creating clean topology - ZRemesh by groups

Lecture 9 ZBrush Creating clean topology - Re-topology by hand demo

Lecture 10 ZBrush Creating clean topology - Hand re-topology for the head only

Lecture 11 ZBrush Creating clean topology - ZRemesh and hand edit breakdown

Lecture 12 ZBrush Creating clean topology - Editing the ZRemesh version

Lecture 13 ZBrush Creating clean topology - Quick ZRemesh the Bikini and hair

Lecture 14 ZBrush Creating clean topology - Quick ZRemesh the eye details

Lecture 15 ZBrush Creating clean topology - Quick ZRemesh the shoes

Section 2: ZBrush Creating UV sets EXTRA SECTION

Lecture 16 ZBrush Creating clean topology - Explanation of UVs

Lecture 17 ZBrush Creating clean topology - Creating Hair UVs and Groups and using attract

Lecture 18 ZBrush Creating clean topology - Lets UV the Body and expand on what we know

Lecture 19 ZBrush Creating clean topology - UV other subtools

Lecture 20 ZBrush Creating clean topology - Creating a single UV map from multiple subtools

Lecture 21 ZBrush Creating clean topology - Exporting maps

Lecture 22 ZBrush Creating clean topology - Photoshop compositing

Lecture 23 ZBrush Creating clean topology - Quick look at the final result

Anyone struggling with retopology inside ZBrush,Anyone wanting to know about UV maps in side ZBrush