Voxel Plugin Pro 1.2 Course Lite

Posted By: ELK1nG

Voxel Plugin Pro 1.2 Course Lite
Last updated 12/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.61 GB | Duration: 1h 45m

Generate procedural worlds with Voxel Plugin Pro

What you'll learn

Basics of Voxel Graph

Spawn Foliage

Generate Landmasses, Islands, and Caves

Voxel Plugin Optimization

Requirements

You need to have Voxel Plugin Pro and know the basics of Unreal Engine.

Description

Learn how to use Voxel Plugin Voxel Plugin Pro 1.2 can be confusing to figure out how to achieve what you are looking for. That is why this course was made, it covers many subjects that are sought after by Voxel Plugin Pro users such as Foliage Spawning; Landmass, Island, and Biome Generation; and Voxel Plugin Optimization.What will you be able to make with Voxel Plugin Pro by taking this course?The course covers all the basics to make a procedural world. You could make an enormous island with random splotches of different biomes or you could have an island(s) with temperature regions having one end of the island hot and the opposite side freezing. You could procedurally generate a 2D world based on Earth with cold poles, hot equator, and temperate regions in-between influencing biome distribution on continents and on the ocean floor. Important DetailsAll tutorials were made with Unreal Engine 4.27 and Voxel Plugin Pro version 1.2.Most of the tutorials still work in Unreal Engine 5 and 5.1. A few features broke in UE5, one of those is the Parameter setting on the Voxel World Generator Panel.The Lite version of the Voxel Plugin Pro Course does not contain tutorials on Caves, Planets, Heightmaps, Runtime Interaction, Data Items, and Project Download.

Overview

Section 1: Introduction

Lecture 1 Promotional Video

Lecture 2 Community and Free Resources

Section 2: Voxel Graph Basics

Lecture 3 Project Setup

Lecture 4 Terrain Basics

Lecture 5 Noise Types

Lecture 6 Biome Placement

Lecture 7 Biome Terrain

Lecture 8 Multi-Index Material

Lecture 9 Material Blending

Lecture 10 Foliage Spawning

Lecture 11 Foliage Density

Lecture 12 Landmasses

Lecture 13 Single Island

Lecture 14 Temperature Based Biomes

Lecture 15 Sub Biomes

Lecture 16 Elevation Based Biomes

Section 3: Optimization

Lecture 17 World Optimization

Lecture 18 Voxel Graph Optimization

Lecture 19 Foliage Optimization

Lecture 20 Using Foliage Height Spawners

Section 4: What's next?

Lecture 21 Using Your New Knowledge

Lecture 22 Want to Learn More?

Game Developers who want to use voxel plugin