Unreal Engine 5: Make Your Game Feel Epic
Published 4/2025
Duration: 6h 19m | .MP4 1920x1080, 30 fps(r) | AAC, 44100 Hz, 2ch | 8.55 GB
Genre: eLearning | Language: English
Published 4/2025
Duration: 6h 19m | .MP4 1920x1080, 30 fps(r) | AAC, 44100 Hz, 2ch | 8.55 GB
Genre: eLearning | Language: English
Master movement, craft satisfying combat, and polish game feel for responsive, immersive gameplay in UE5
What you'll learn
- Make your game feel amazing with smooth movement, juicy feedback and tight controls.
- Tweak player movement so jumps pop, sprints feel speedy and controls feel just right.
- Add screen shakes, impact effects and recoil to make every action feel weighty.
- Build a weapon system with satisfying recoil, explosive effects and juicy feedback.
- Create enemies that react with hit flashes, knock-backs and animated damage responses.
- Design a responsive UI that moves, reacts and gives instant feedback to the player.
- Use physics-based interactions to make objects react in fun and unexpected ways.
- Balance mechanics, visuals, and audio to create a polished, immersive game experience.
Requirements
- Basic understanding of Unreal Engine navigation and Blueprint scripting.
- A computer capable of running Unreal Engine 5.3 (Windows, Linux, or macOS).
- Familiarity with core game development concepts like player movement and object interaction.
Description
Ever playeda game that justfeelsright? You move, jump, shoot, and somehow it all clicks—smooth, satisfying, and immersive. That’s game feel, and it’s what separates good games from great ones. If your Unreal Engine project feels stiff or clunky, this course will change everything.
You'll learn how tomake movement, combat, and interactions feel incredible. You’ll tweak controls, add juicy screen shakes, create satisfying impact effects, and design intuitive feedback systems that players canfeel.
We’ll start by setting up a first-person project in Unreal Engine 5.3 and dialling in player movement.Sprinting, crouching, even gravity tweaks—we’ll make sure your controls feel tight and responsive. Then, we’ll dive intodynamic weapons, recoil patterns, and explosive effectsthat make every shot feel powerful.
Enemies need love too! We’ll craft damage feedback that makes every hit satisfying—thinkimpact flashes, health systems, and animated reactions. Add in interactive environments, physics-based interactions, and immersive audio-visual cues, and suddenly, your game world feels alive.
Ever wondered why some games feel intuitive while others just don’t? We’ll break it down. Learn how tobalance mechanics, visuals, and soundto guide players naturally. No more guessing—every action will be clear, rewarding, and responsive.
If you’re an indie dev or Unreal Engine enthusiast looking to level up your game feel, this course is for you. You’ll gainskills that apply toanygame genre, making your projects stand out. Say goodbye to floaty jumps, stiff controls, and lifeless combat—let’s fix that together!
This course isdesigned for developers with basic Unreal knowledge. If you know your way around Blueprints and can set up simple player mechanics, you’re ready to go. All you need is a computer that can run Unreal Engine 5.3, and you’re set.
By the end, you’ll have apolished first-person experience with tight controls, satisfying interactions, and responsive feedback. Plus, you’ll walk away with the skills to refine game feel inanyfuture project. Ready to make your game feel amazing? Let’s do this!
Join now, and let’s bring your game to life!
Who this course is for:
- Game developers who want to enhance their projects with game feel and player feedback.
- Indie developers who want to create immersive, satisfying gameplay experiences that keep players engaged.
- Unreal Engine users looking to improve the responsiveness and polish of their first-person games.
More Info