The Complete Intro To Mudbox For Games And Film

Posted By: ELK1nG

The Complete Intro To Mudbox For Games And Film
Last updated 9/2016
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.15 GB | Duration: 3h 30m

Take your first steps to learn digital sculpting in 3d with Autodesk's powerful software - Mudbox!

What you'll learn
Learn the basics of sculpting using Mudbox
Learn lighting, rendering, camera effects, texture painting, and map exporting.
Requirements
Autodesk's Mudbox
Description
In this course, instructor Stephen Wells provides a comprehensive introduction into Mudbox. Here he will be covering a range of topics which will include basic navigation and interface layout, brushes, layers, material presets, and sculpting, as well as some of the features later in the pipeline such as lighting, rendering, camera effects, texture painting, and map exporting. (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and XNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

Overview

Section 1: Introduction to the Interface and Tools

Lecture 1 Download source files here!

Lecture 2 Introduction

Lecture 3 The Mudbox Interface

Lecture 4 The Mudbox Interface Continued

Lecture 5 Sculpting Tools

Lecture 6 Sculpting Tools Continued

Section 2: Working with Brushes, Stamps, and Stencils

Lecture 7 Introduction

Lecture 8 Brush Tools

Lecture 9 Brush Tools Continued

Lecture 10 Brush Tools Wrap up

Lecture 11 Stamps and Stencils

Lecture 12 Sculpting with Curves

Section 3: Texturing and Painting in the Viewport

Lecture 13 Introduction

Lecture 14 Texturing 01

Lecture 15 Texturing 02

Lecture 16 Texturing 03

Lecture 17 Exporting Maps

Section 4: Learning the Pipeline for Asset Presentation

Lecture 18 Introduction

Lecture 19 Lighting

Lecture 20 Rendering and Course Wrapup

Lecture 21 Bonus Lecture: Further Learning with 3dmotive

Introductory users to Autodesk's Mudbox,Students interested in learning to sculpt in 3d for games and film