Pluralsight - Creating a Google Glass App With the Glass Development Kit [repost]

Posted By: house23

Pluralsight - Creating a Google Glass App With the Glass Development Kit
MP4 | AVC 544kbps | English | 1024x768 | 15fps | 3h 04mins | AAC stereo 127kbps | 746 MB
Genre: Video Training

In this course, you will learn to create apps that run directly on Google Glass by creating a full-featured Scavenger Hunt game using the Glass Development Kit. The course takes you through the complete process of building a Scavenger Hunt game that runs entirely on Google Glass. In the process of creating this game, you will learn how to develop apps for Google Glass that interact with the Glass Timeline and incorporate the distinct behaviors of a wearable computer like Google Glass, including using voice commands to launch your app, capturing photos, and incorporating touch-based-gestures for navigation. In this game, the player uses the built-in camera to capture photos corresponding to a randomly generated list of Scavenger Hunt categories. As each photo is captured, the player uses touch-based-gesture navigation to associate the photo with the appropriate category. The game uses a Google Glass LiveCard to display the player's ongoing game status on the Glass Timeline with game play continuing until the player has captured a photo for every category.

Getting Started
Introduction
Types of Glass Development
Working With the GDK
The Android Download Manager and the GDK
The Parts of a Google Glass Device
Glass Timeline and Cards
Creating a Live Card App
Creating Hello World for Glass
Running Hello World for Glass
Creating a Glass App's UX
Scavenger Hunt for Glass
Scavenger Hunt for Glass in Action
Summary

Creating Scavenger Hunt for Glass
Introduction
Create a New Project for Glass
Configuring Project Build Settings
Adding Glass Resource Files
Create a LiveCard Management Service
Display a LiveCard on the Glass Timeline
Connect to the OK Glass Menu
Running Your First Glass App
Summary

Adding Interactivity to Glass
Introduction
Create Menu Activity
Manage Menu State
Add Menu Handling
Link in the Game Manager
Connect the Menu to the LiveCard
Testing out the Menu
Summary

Managing Photo Capture on Glass
Introduction
Take the Picture
Get the Picture Result
Test the Picture Handling
Manage Activity Lifetime
Test the Improved Picture Handling
Summary

Creating a CardScrollAdapter
Introduction
Card Scrolling
Create the ScrollAdapter Class
Managing Categories
Creating the Card View
Summary

Creating Scrolling Cards Within Your Glass App
Introduction
Create Category Scroll Activity
Add Basic Gesture Listening
Connect the CardScrollView
Add Audio Support
Setting up Gesture Handling
Handling a Selection
Forwarding View Gestures to the Activity
Seeing Category Selection in Action
Summary

Bringing the Scavenger Hunt for Glass Game Features Together
Introduction
Implement View Categories
Putting View Categories to Work
Update LiveCard Display
Trigger LiveCard Updates From Outside the Service
LiveCard Updating in Response to Game State Changes
Manage Game State
The Complete Scavenger Hunt Game in Action
Summary





No mirrors please