Week 3 Of 15 - Foundry Nuke From Zero To Hero!
Published 8/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.25 GB | Duration: 3h 46m
Published 8/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.25 GB | Duration: 3h 46m
Everything About Different Types OF Tracking Tools In Personal Nuke Projects, and VFX companies
What you'll learn
Mastering All Types of Tracker Whether 2D or 3D
Building Advanced Compositing Skills
Mastering Foundry Nuke from Fundamentals to The Top Levels
Preparing for Industry Standards
Concepts and techniques for digital compositing
Good compositing habits, compositing workflow and hierarchy, script organization
Requirements
No Experience Is Needed. You Just Need To Love Film Compositing And I Will Explain Everything From Zero To Hero
Description
Week 3 of 15 - Foundry Nuke From Zero to Hero! is the third course out of 15 in the zero to hero series by Sajjad Aradfar, designed to help you become a professional compositor.This Nuke visual effects training course will take you through the fundamental concepts of VFX Compositing in Nuke. Also you will learn the steps of getting started working for major VFX companies. By the end of this mega course, you will successfully be able to do film compositing and stand as an experienced Nuke Artist.Throughout this week we will cover everything you need to know about tracking in nuke. Whether its 2D or 3D. there is a range of tools and technics at your disposal, each suited for different tasks, and shot requirements.we will learn about 2D tracker, 3D tracker, stabilize 2D, stabilize 3D, planar tracker of perspective and non-perspective surfaces, smart vector, vector distort, grid warp, grid warp tracker, corner pin tracker, image plane gizmo, lens distortion, luminance keying, tracking accuracy, camera parallax, camera lens issues, blurry shots, 3D projection, inpaint beauty, wind simulationsThere will be a lot of theory you need to learn first before you can successfully composite a shot, and with anything worth learning there is a learning curve. But if you persist through you will have a great payoff and skillset at the end, and a great shot to show off that you created!Note: You will be required to download the project files if you want to follow along with this class. this course has been created with NukeX 13.2v5
Overview
Section 1: Week 3 of 15
Lecture 1 Introduction
Lecture 2 week 3-part 01-2D Tracking Preparation
Lecture 3 week 3-part 02-2D Tracking Sky Removal
Lecture 4 week 3-part 03 Highlight Separation CC
Lecture 5 week 3-part 04 Finessing City & Buildings Matte
Lecture 6 week 3-part 05-2D Tracking Technics
Lecture 7 week 3-part 06 Offset Tracking
Lecture 8 week 3-part 07-2D Tracker Options and Tips
Lecture 9 week 3-part 08 Applying 2D Sky and its Nuances
Lecture 10 week 3-part 09-3D Tracker Introduction
Lecture 11 week 3-part 10 Camera Tracking and 3D Sky
Lecture 12 week 3-part 11 Sky 2D Parallax
Lecture 13 week 3-part 12 Stabilize 2D with No Light Adjustment
Lecture 14 week 3-part 13 Stabilize 2D with Light Adjustment
Lecture 15 week 3-part 14 Camera Shake and Edge Issues
Lecture 16 week 3-part 15 Stabilize 3D
Lecture 17 week 3-part 16 Planar Tracking
Lecture 18 week 3-part 17 Advanced Planar Tracking
Lecture 19 week 3-part 18 Advanced Perspective Planar Tracking
Lecture 20 week 3-part 19 Smart Vector
Lecture 21 week 3-part 20 Blood Wound Using Smart Vector
Lecture 22 week 3-part 21 Facial Treatment Using Gridwarp Tracker
Lecture 23 week 3-part 22 Paint Job with Smart Vector
Lecture 24 week 3-part 23 Vector Corner pin
Lecture 25 week 3-part 24 Image Plane Gizmo
Beginners in VFX: Those who are new to compositing and visual effects and want to learn the fundamentals from scratch.,Students and Aspiring VFX Artists: Students pursuing a career in visual effects or individuals aiming to transition into the field of compositing.,Self-taught Artists: Individuals who have some basic knowledge of compositing or Nuke but seek structured learning to deepen their understanding and fill gaps in their knowledge.,Professionals Transitioning to Nuke: Professionals already working in related fields (such as animation, motion graphics, or video editing) who wish to expand their skill set into compositing using industry-standard software like Nuke.,Freelancers and Independent Artists: Freelancers or independent artists looking to enhance their capabilities to compete in the competitive market of visual effects.,People who have no experience with digital compositing and are curious to learn,Beginners with experience in another image software (I.E Photoshop or After Effects) and want to transition into Nuke