Unreal Engine Blueprint Beginner'S Rpg Character Course
Published 3/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.30 GB | Duration: 3h 44m
Published 3/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.30 GB | Duration: 3h 44m
Create an RPG Character for Your Game in Unreal Engine 5
What you'll learn
Create an RPG Character
Create a Basic Potion
Create a Breakable Shield
Work with Animation Blueprint, Animation Blendspace, State Machines
Requirements
Unreal Engine 5.1-5.3
Description
Ultimate Unreal Engine Blueprint Beginner's RPG CharacterCreate an RPG Character for Your Game in Unreal Engine 5Hello,In this video course we'll be creating a role playing game character from scratch.Everything except the animations themselves are built from scratch, but even those are manipulated due to our boundaries as free game developers. This is all done with free assets from the Epic Marketplace and we create an RPG character that I have personally used to develop my own RPG demo by simply replacing the character mesh using the methods we exhibit in this video.After this video you should be able to expand upon it and create simple RPG games exactly to your liking given the limitations of the small mock inventory in the tutorial, which I plan on developing in the Intermediate RPG Character Tutorial in the near future. In this video we:-Download the engine and create our project-Create a map from scratch-Add Input Mappings and Inputs, Input Action Events and a Character-Give the Player Character a weapon and a shield-Create a Health Potion-Develop the Animation Graph correctly, no "Play Animation" simplistic terms, just as complicated as Epic ever intended Animations to be in this video course-Give the player the ability to attack and do damage-The Player Character can die and respawn using …-Menu we create for handling Player Character Death from…-Test Dummies we create to replace AI We do this by learning about -Animation Blueprints -Animation Blendspaces -Casting -IsValid? -EventBeginPlay -EventAnyDamage -the ApplyDamage node -Interfaces -Passing Variables using CastingI hope you'll enjoy this course for it's entertainment content as well as helping you become an Unreal Engine developer. Take this course, master it, and become an Unreal Engine developer. Best Regards,- Dr. LovelessAm working on further courses to help you on your dream game.
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 Create our World Template
Lecture 3 Add Input Mapping Context, Inputs, Camera
Lecture 4 Give the Player a Basic Character
Lecture 5 Freeing Up Cluttered Asset Packs
Lecture 6 Add Input Action Events
Lecture 7 Spawn and Attach Weapon to Player's Hand
Lecture 8 Create Animation Blendspace and Animation Blueprint
Lecture 9 Add State Machine to Animation Blueprint
Lecture 10 Give the Player Attack
Lecture 11 Spawn and Attach Shield to Player's Forearm
Lecture 12 Improve our State Machine
Lecture 13 Give the Player Meaningful Attack, Create Attack Dummy
Lecture 14 Deduct Player Health with a Defense Dummy
Lecture 15 Make the Shield Break
Lecture 16 Clean Up the Editor Graph and Comment our Script, Collapse to Function
Lecture 17 Improving the Shield Break Functionality, Adding Death Animation
Lecture 18 Create a Death Widget, Respawn Player
Lecture 19 Adding Jump Animations to the Animation Blueprint
Lecture 20 Create a basic Potion
Lecture 21 Learning about Interfaces, A mock inventory
Lecture 22 Create a Health Counter
Lecture 23 End of the Course, Goodbye from Dr. Loveless
Lecture 24 Project File Link
Beginner RPG Makers in Unreal Engine