Theory Of Machines: Velocity Analysis Using Relative Method

Posted By: ELK1nG

Theory Of Machines: Velocity Analysis Using Relative Method
Published 5/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 302.39 MB | Duration: 1h 17m

Master drawing velocity polygons and dealing with sliders, pins, rolling/sliding contacts, and auxiliary point technique

What you'll learn

Master how to draw Velocity Polygons for linkages

Take advantage of shortcuts such as the Velocity Image

Analyze challenging linkages containing Sliders and Pin-on-Slot joints

Deal with Rolling and Sliding Contacts

Use the Auxiliary Point technique for Floating Link Mechanisms

Practice simple to complex examples with solutions

Requirements

A little bit of "Basic Geometry". But no worries! You will learn everything you need to know.

Description

In this course, you will learn how to perform a Velocity Analysis for a mechanical system. Velocity analysis is one of the most important topics in Theory of Machines. It's a complicated topic, and might take several hours of you to learn and get master. This course is designed as a minimal yet comprehensive collection of what you really need to know for success, and will save you a lot of time. You will find this online course unique and different. Just give it a try and see why.Here is a summary of what you will master on:You will understand the concept of Relative Motion between two or more points.You will master how to draw a Velocity Polygon using the method of Relative Velocities.You will take advantage of shortcuts such as the Velocity Image.You will practice simple to complex problems of linkages containing Sliders and Pin-on-Slot joints.You will learn how to deal with Rolling and Sliding Contacts.You will apply the Auxiliary Point Technique for mechanisms containing a Floating Link.You will have a chance to practice several examples with progressive levels of complexity, and evaluate yourself via reviewing the provided solutions. The motions of the linkages are illustrated for you to easier understand the kinematics of the systems.

Overview

Section 1: Velocity Analysis using the Method of Relative Velocities

Lecture 1 Introduction and Course Outline

Lecture 2 Understand Relative Velocity

Lecture 3 Construct Velocity Polygon

Lecture 4 Take Advantage of Velocity Image as a Shortcut

Lecture 5 Understand Relative Velocity of Sliding

Lecture 6 Examples of Pin on Slot Joint

Lecture 7 Examples of Rolling and Sliding Contacts

Lecture 8 Method of Using an Auxiliary Point

Engineering students having "Theory of Machines" in their program and look for a crash course to master problem solving strategies,Design engineers who want to master kinematics of mechanisms