The Ultimate Blender Hand-Painting Course Bundle Is Here
Published 12/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.23 GB | Duration: 13h 30m
Published 12/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.23 GB | Duration: 13h 30m
Learn professional hand painting, 3D modeling, UV unwrapping, lighting, animating, and more - all in one complete course
What you'll learn
Hand painting/ texture painting in Blender
Use Blender and understand it's interface
Edit Mode and modeling
UV Unwrapping
Learn UV map and unwrap all the Models and how to add mark seams
Hand- Painting in multiples project
Lighting, Rendering and Compositing
Step by Step texture painting each model
Requirements
You will learn all of the tools that will be needed for this course.
I used graphic Tablet for texture painting but it will work with mouse as well but recommend using a graphic tablet.
Description
Dear Friends,Are you ready to become a professional in hand painting and take your digital art skills to the next level? Introducing our New Hand Painting Course Bundle—a comprehensive journey that takes you from the basics to mastery. Learn 3D modeling, UV unwrapping, professional hand painting, lighting, animating, and rendering—all in one complete course! After countless hours of research, I discovered a gap in the market: there was no truly complete bundle dedicated to hand-painting in Blender. That’s why I decided to create the most comprehensive, all-in-one course bundle specifically designed for Blender hand-painting enthusiasts.You will learn Professional Hand Painting and Texture Painting in Blender Master the art of hand painting directly on 3D models in Blender Create painted textures ready to be use in games.Dive into color theory, and layering techniques to create stunning textures.Explore artistic styles, from cartoon-like textures to realistic details, with step-by-step guidance.A combination of Krita and blender for easy and advanced texture work.Learn to paint shadows and ambient occlusion (AO) to give your models depth and realism.Create your own brush and import then in blender.Dive into brush settings for different styles, from soft gradients to crisp details, and understand how to achieve the perfect brush strokes.Blender texture paint overviewRecommended Tools: We highly recommend using a graphic tablet to unlock your full creative potential and achieve precise, professional-quality results.By the end of this chapter, you'll have the skills to create visually stunning, hand-painted textures that bring your models to life with detail and style. This course is more than just a tutorial—it’s a vast library of resources, techniques, and professional guidance, tailored to help you master the art of hand-painting from start to finish.That’s not all. You will learn other important chapters as well to become a great creator.Chapter 1: 3D Modeling Essentials • Learn the foundations of 3D modeling in Blender, starting with the basics of the interface and toolsets. • Create low-poly, stylized models optimized for hand-painted textures and game-ready assets. • Build assets step-by-step, from characters to props, ensuring you gain confidence with every project.Chapter 2: UV Unwrapping Techniques • Understand UV mapping and how to efficiently unwrap your models for texturing. • Learn essential techniques such as seams, packing, and optimizing UV layouts for hand-painted textures. • Practice creating clean UV maps that minimize distortion and maximize your painting space.Chapter 3: Lighting Your Scene • Understand the fundamentals of lighting in Blender to bring your models to life. • Learn how to use different light sources, adjust intensity, and create dynamic shadows for a polished look. • Experiment with mood and atmosphere to enhance your scene.Chapter 4: Animating Your Creations • Introduce basic animation principles to make your creations move. • Learn Timeline, and Graph Editor Overview. • Introduction to the Timeline and Keyframes • Practice creating simple animated loops, perfect for portfolios or game assets.Chapter 5: Rendering Like a Pro • Explore Blender’s rendering engines (Eevee and Cycles) to finalize your artwork. • Learn how to adjust render settings for high-quality outputs while optimizing performance. • Render your scene in both still images and animations, ready to share or showcase.Why This Bundle? • The Most Comprehensive Course Available: Whether you’re a beginner or looking to refine your skills, this bundle covers everything—3D modeling, UV unwrapping, hand-painting, texture creation, lighting, animation, and rendering. • A Focus on Hand-Painting Excellence: No other resource offers such a detailed focus on hand-painting techniques specifically for Blender, combined with industry-standard tools like Photoshop and Krita. • Built for Artists, by an Artist: With deep research and practical experience, I’ve designed this bundle to address every challenge and provide solutions you won’t find elsewhere.What You’ll Learn • Start with low-poly 3D modeling and UV unwrapping to prepare your assets for detailed textures. • Master hand-painting using Blender, Photoshop, and Krita with a focus on techniques like painting shadows, AO, and color mixing. • Learn professional brush settings and why a graphic tablet is a game-changer for achieving realistic and polished results. • Complete your workflow with lighting, animation, and rendering to create game-ready assets or showcase-worthy artwork.This isn’t just a course—it’s a game-changing toolset for anyone looking to become a professional in Blender hand-painting.Why Wait?If you’ve been searching for a complete resource, your journey ends here. Take the leap and join a community of artists transforming their skills with this one-of-a-kind bundle.Sign Up NowMorteza Ebrahimi from Artstudio313Warm regards,
Overview
Section 1: First Course - Coal Mine Cart - Modeling
Lecture 1 01 - Modeling the rail
Lecture 2 02 - Detailed rail
Lecture 3 03 - Rail wheels
Lecture 4 04 - Create column
Lecture 5 05 - Create ropes using curves
Section 2: Modeling Rocks, & Lantern
Lecture 6 06 - 01 Create the Landscape
Lecture 7 06 - Adding rocks on landscape
Lecture 8 07 - Use Bevel modifier to smooth out models
Lecture 9 08 - Modeling the lantern
Section 3: Texture painting intro
Lecture 10 09 - Texture painting intro
Lecture 11 10 - Texture paint on the UV Map
Lecture 12 11 - Hand Paint on multiple objects at the same time
Lecture 13 12 - Hand painted the inner slats
Lecture 14 13 - How to use the Paint Mask option
Lecture 15 14 - Hand Paint the round pillars
Lecture 16 15 - Best way of UV editing & adding mark seams
Lecture 17 16 - Hand painting big wood
Section 4: Hand painting the Rocks, Ground & Metal
Lecture 18 17 - Hand painting the rocks
Lecture 19 18 - Adding HDRI & Grass
Lecture 20 19 - Hand painting the rail
Lecture 21 20 - Iron hand painting
Section 5: Painting in the Mine Cart in Blender & Krita
Lecture 22 21 - Paint over UV Map in Krita
Lecture 23 22 - Hand painting the Mine Cart
Lecture 24 23 - Hand painting the wheels
Lecture 25 24 - Hand paint Mine Cart in Krita
Lecture 26 25 - Hand paint the ropes
Lecture 27 26 -Han painting the lantern
Lecture 28 27 - Separating Rock BG
Lecture 29 28 - Hand painting the Floor & BG rock
Lecture 30 29 - How to paint Alpha floor and glass in Krita and import it in Blender
Section 6: Lighting
Lecture 31 30 - How to create emission light as the lantern source light
Lecture 32 31 - Lighting using HDRI and Blender lights
Section 7: Animation
Lecture 33 32 - Animating intro
Lecture 34 33 - Animating wagon
Section 8: 02 Course - Elevate Your Hand painting - Intro Spherical Light Theory
Lecture 35 01 - 01 light theory sphere
Lecture 36 01 - 02 light theory - Sphere
Section 9: Cubic Light theory
Lecture 37 02 - 01 Light theory - Cubic shape
Lecture 38 02 - 02 Light theory - Exercise Cubic shape
Lecture 39 02 - 03 Light theory - Changing color in photoshop
Lecture 40 02 - 04 Adding the moss
Section 10: Intro to Texture Paint in Blender
Lecture 41 02 - 05 - 01 Intro to Texture Paint in Blender
Lecture 42 02 - 05 - 02 Stone hand painting in Blender
Lecture 43 02 - 06 Export UV texture from Blender to Photoshop to change the color
Section 11: Stone tips
Lecture 44 03 - 01 Stone tips
Lecture 45 03 - 02 wood painting tips
Section 12: Wooden banner hand painting in blender
Lecture 46 04 - 01 Wooden banner hand painting in blender
Lecture 47 04 - 02 Wooden banner hand painting in blender
Lecture 48 04 - 03 Exporting UV map from Blender to Photoshop
Lecture 49 04 - 04 Hand painting the stone BG
Lecture 50 04 - 05 - 01 Creating grass
Lecture 51 04 - 05 - 02 Creating grass
Lecture 52 04 - 06 making different variations of the model
Section 13: 03 Course - New way of Texture painting Game assets
Section 14: 3D Modeling
Section 15: UV Unwrapping & Hand painting the Iron sword
Section 16: Hand Painting the Treasure box
Section 17: Hand painting the Rock
Section 18: Lighting & Animation
For beginners to better Blender users,Every artist who want to dive in creating game assets