Python Game Development Masterclass
Published 11/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.14 GB | Duration: 8h 46m
Published 11/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.14 GB | Duration: 8h 46m
Create Fun and Interactive Games with Python and Pygame
What you'll learn
Game Development Concepts
Game Design
Scoring and Game Logic
Game Physics
Requirements
Internet Access
Motivation and Creativity
Python Basics
Description
Are you ready to dive into the exciting world of game development using Python? Welcome to the "Python Game Development Masterclass." This comprehensive course will take you on a journey from a complete beginner to a proficient game developer. Whether you're a programming novice, a student, or a hobbyist with a passion for gaming, this course is designed to empower you with the skills to create your own interactive games.What You'll Learn:Programming Foundations: We'll start with the basics, ensuring you have a solid understanding of Python and fundamental programming concepts.Pygame Essentials: You'll explore the Pygame library, the go-to tool for developing 2D games in Python.Game Design: Learn the art of game design, from conceptualizing game mechanics to designing intuitive user interfaces.Hands-On Projects: Throughout the course, you'll embark on various game development projects, including creating a Flappy Bird clone, a Skier game, a Meteor game, and even a "Catch the Cookie" adventure.Interactivity: Implement keyboard and mouse controls, manage character movements, and handle collisions.Sound and Graphics: Discover how to incorporate sound effects, background music, and eye-catching visuals into your games.Testing and Debugging: Master the art of testing and debugging to ensure your games run smoothly.Publish and Share: Learn how to package your games for distribution and sharing with friends and online communities.By the end of this masterclass, you'll have a portfolio of simple yet engaging games, a deep understanding of Python game development, and the confidence to continue exploring this exciting field. Join us on this creative journey, and let's bring your game ideas to life!
Overview
Section 1: Setting Up Your PyGame Environment and Creating the Game Screen
Lecture 1 PyGame Installation
Lecture 2 Create a Game Screen
Lecture 3 Create Screen Name and Fill the Screen
Lecture 4 Set Screen Update Rate
Lecture 5 Upload FIles to Your Game
Section 2: Creating a Pokemon Puzzle Game from Start to Finish
Lecture 6 Pokemon Puzzle Overview and Setup
Lecture 7 Puzzle Game Configuration
Lecture 8 Pokemon Puzzle Move Parts and End Game
Lecture 9 Pokemon Puzzle Create Game Board
Lecture 10 Pokemon Puzzle Get Images and End Screen
Lecture 11 Pokemon Puzzle Initial Screen Set Up
Lecture 12 Main Function Params and First Run
Lecture 13 Pokemon Puzzle Mouse and Keyboard Controls
Lecture 14 Game Over and Screen Update
Section 3: Building Your Skier Game: Setup, Configuration, and Gameplay Mechanics
Lecture 15 Skier Game Project Set Up
Lecture 16 Skier Game Configuration
Lecture 17 Skier Class Set Up
Lecture 18 Move and Update the Skier
Lecture 19 Create and Display Obstacles
Lecture 20 Show Initial Game Screen
Lecture 21 Main Gain Class - Initialization
Lecture 22 Update Skier Position on the GamePlay
Lecture 23 Impact Between the Skier and the Obstacles
Section 4: Creating the 'Catch the Cookie' Game: Setup, Classes, and Gameplay
Lecture 24 Catch the Cookie Project Set Up
Lecture 25 Catch the Cookie Configuration
Lecture 26 Catch the Cookie Food Class
Lecture 27 Catch the Cookie Hero Class
Lecture 28 Catch the Cookie End Screen
Lecture 29 Catch the Cookie Game Initialization
Lecture 30 Catch the Cookie Main Class Set Up
Lecture 31 Catch the Cookie Button & Impact Detection
Lecture 32 Generate The Food Randomly
Lecture 33 Show Score and Game Over
Section 5: Building Your Flappy Bird Game: Setup, Classes, and Gameplay
Lecture 34 Flappy Bird Game Set Up
Lecture 35 Flappy Bird Configuration
Lecture 36 Pipe Class Development
Lecture 37 Bird Class Development: Part 1
Lecture 38 Bird Class Development: Part 2
Lecture 39 Flappy Bird Start Game Screen
Lecture 40 Flappy Bird End Game Screen
Lecture 41 Game Initialization and Show Score Functions
Lecture 42 Flappy Bird Set Up Main Game Class
Lecture 43 Object Intersection and Game Update
Lecture 44 Object Intersection Part 2 and Game Run
Section 6: Developing Your Meteor Game: Setup, Design, and Gameplay
Lecture 45 Meteor Game: Project Set Up
Lecture 46 Meteor Game: Configuration
Lecture 47 Meteor Game: Start Screen Interface
Lecture 48 Meteor Game: End Screen Interface
Lecture 49 Meteor Game: Bullet Design
Lecture 50 Meteor Game: Asteroid Design
Lecture 51 Meteor Game: Starship Design
Lecture 52 Meteor Game: Run Game Interface
Lecture 53 Player Keyboard Controls
Lecture 54 Move Background Image
Lecture 55 Draw the Bullet
Lecture 56 Main Class Development and Run
Self-Learners,Aspiring Game Developers,Hobbyists and Gamers