New. Substance Painter 2023 From Beginner To Advanced Level.
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.65 GB | Duration: 7h 3m
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.65 GB | Duration: 7h 3m
We will learn the interface and tools of the software from scratch and texture pre-prepared models
What you'll learn
Substance painter interface and tools
Substance painter generators and masks
Different techniques of texturing in substance painter
Rendering in Iray
Requirements
We will learn everything during the course
Description
The course is designed like a coloring book: you will have access to prepared, professional 3D models that we will texture.There are no timelapses in the course. In all the videos, I explain and narrate every action and keyboard shortcuts in detail.In addition to the 3D models, you will have access to my Substance Painter files, and you can always take a look at them.We will start by learning the program's interface, navigation, basic tools, and working with layers.Then we will begin texturing the prepared models and explore various interesting techniques and approaches.We will create textures for:Crystals in a cartoon style.A figurine from the "Spirited Away" movie in the Ghibli style.A box for ammunition in a realistic-cartoon style.A glass jar in a realistic style.Human skin in a hyper-realistic style.A goblin character in a cartoon style.We will also learn how to export textures and import them into Blender and Maya. Two separate videos will be dedicated to this.We will learn how to bake deformation maps and control textures.We will cover complex object baking, which consists of separate meshes.We will learn baking with the assistance of a "Cage" object.We will learn how to use the Iray render engine, which allows for quick and efficient portfolio image creation, and we will go through all its settings.We will explore creating smart materials and various texture creation techniques.I am confident that after completing this course, you will have a high level of proficiency in the program, which can be described as "mastery." See you in the course and in the comments.
Overview
Section 1: Learning the software
Lecture 1 Project settings
Lecture 2 Navigation
Lecture 3 Interface overview
Lecture 4 Bake
Lecture 5 New bake menu
Lecture 6 Layers
Lecture 7 Tools-1
Lecture 8 Tools-2
Lecture 9 Brushes
Lecture 10 Masks
Lecture 11 Smartmasks
Section 2: Crystals
Lecture 12 Crystsals
Lecture 13 HDRI
Section 3: Ghibli style
Lecture 14 Ghibli-1
Lecture 15 Ghibli-2
Lecture 16 Smart materials
Section 4: Military box
Lecture 17 Box floor
Lecture 18 Box-1
Lecture 19 Box-2
Lecture 20 Box-3
Lecture 21 Box render
Lecture 22 Import to Blender
Lecture 23 Import to Maya
Lecture 24 Paint peel effect
Section 5: Multi mesh baking process
Lecture 25 AWM bake
Section 6: Goblin
Lecture 26 Goblin bake with cage
Lecture 27 Goblin pants
Lecture 28 Goblin stiches
Lecture 29 Skin base
Lecture 30 Bandages
Lecture 31 Skin-2
Lecture 32 Final touches
Section 7: Glass jar
Lecture 33 Glass jar
Section 8: Realistic skin
Lecture 34 Skin-1
Lecture 35 Skin-2
Lecture 36 Skin-3
Lecture 37 Skin-4
Section 9: Outtro
Lecture 38 outtro
For beginners and intermediate artists