How To Train Your Designer Eye & Develop Your Design Skills

Posted By: ELK1nG

How To Train Your Designer Eye & Develop Your Design Skills
Published 10/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.41 GB | Duration: 2h 57m

Learn how you can use design inspiration effectively, how to analyze UI designs and how to practice & experiment

What you'll learn

Learn a framework for developing your design skills

Learn how to collect design inspiration and what to collect

Develop an eye for good design

Learn how to analyze UI designs

Establish a workflow for researching design patterns and good practices

Discover the most effective ways of practicing and experimenting

Understand that UI design is learnable, it is not only for the "talented" ones

Requirements

No previous experience needed, it is suitable for complete beginners

Whether you are a student, a beginner or a more experienced professional, learning how to train your designer eye in a systematic way will boost your skills as a UX, UI or product designer

Description

You'll learn how to consistently improve your design skills by continuously getting inspired by the offline & the digital world around you, and by building a habit around collecting design inspiration, analyzing UI designs and practicing our design craft.I'll explain how to collect and analyze designs and practice designing user flows, layouts and UI elements: I will show you some effective techniques, my favorite resources, and I'm going to give you many-many practice activities. As a result, you'll have an approach or framework for train your designer eye on a daily basis.Main topicsgetting inspired by the offline & the digital world around youcollecting design inspirationanalyzing UI designspracticing and experimentingconducting UX audits (coming soon)This course is for your ifyou read a lot about design theory, but there is a gap between your theoretical understanding and practice, oryou completed a design bootcamp (or you are in the process of completing one) but you don't have a plan for developing your designer eye on a consistent basis, or you just simplyneed a systematic approach to develop your skillsSo ifYou are in the process of getting into design orYou are a designer or researcher who wants to work on UI or visual design skillsYou are a student who needs some guidanceYou just simply want to train your designer eye,I’m confident that you’ll greatly benefit from this course.This course is NOTThis is not a comprehensive design curriculum, review what is included in the course before purchasing it.I won't teach you how to use a certain design tool (e.g. Figma or Sketch). However, you'll find most of the practice activities inside a Figma file, so it is easier to complete the assignments if you have a Figma account (it is free).The course is not about an end-to-end UX/UI design process.My goalI'm a design mentor and teacher with 10+ years of professional experience, and throughout my years I've noticed that many designers don't know how to develop their design (UX, UI and visual design) skills effectively. They attend a bootcamp or some online courses, then they don't really know how they can improve their design skillset.I wish I had known these tactics and approaches when I was a beginner designer!If you are searching for a comprehensive, A to Z design course, then this is not the one you are after. However, my suggestion is that you should still apply this as a complementary course (e.g. if you are in the process of completing a design bootcamp), I promise that you will find a lot of gems inside it!My goal is to constantly improve the course material, the first update is going to be a new section about UX Audits!

Overview

Section 1: Introduction to the course

Lecture 1 How this course help you grow as a designer

Lecture 2 How to use this course (and the practice activities Figma file)

Section 2: Inspiration from the world around us

Lecture 3 Inspiration from the world: Intro & sources of inspiration

Lecture 4 Using your designer eye all day

Lecture 5 Examples around you: good and bad design

Lecture 6 Controls and natural mapping

Lecture 7 Architecture and offline "spaces"

Lecture 8 Various inspiration sources (offline)

Lecture 9 An example for getting inspired by a physical space

Lecture 10 Inspiration from the world: summary

Section 3: Collecting design inspiration

Lecture 11 Introduction to collecting; design vocabulary

Lecture 12 Design patterns

Lecture 13 What you should collect

Lecture 14 The 3 cases

Lecture 15 The second and third case

Lecture 16 How to collect

Lecture 17 Various inspiration sources (online)

Lecture 18 The power of sketching

Lecture 19 Research!

Section 4: Analyzing UI designs

Lecture 20 Introduction to analyzing designs

Lecture 21 Switch to your "designer eye"

Lecture 22 Asking "why" - illustrated by examples

Lecture 23 Some aspects

Lecture 24 Blockframing and observing structures

Lecture 25 When you don't speak the language

Lecture 26 Design critique sessions

Lecture 27 My favorite resources

Lecture 28 Case study using a well-documented design

Lecture 29 An example for collecting & analyzing (designing an empty state)

Section 5: Practicing and experimenting

Lecture 30 Introduction and playground

Lecture 31 Copywork: how and what

Lecture 32 Copywork example

Lecture 33 Tweaks and experiments with examples

Lecture 34 Using deliberate constraints

Lecture 35 More experiments and techniques

Lecture 36 Design and surround yourself with design

Section 6: UX audit (coming soon)

Lecture 37 What is going to be included in the UX Audit section (coming soon)

Section 7: Additional resources - bonus section

Lecture 38 Bonus lecture: Learn more from Krisztina (deals and resources)

Beginner UX designers, Beginner UI designers, Beginner product designers,UX designers, UX researchers, Content designers who want to work on UI design or visual design skills,Beginners who are in the process of completing a bootcamp - I believe that the mindset and framework shared here'll greatly complement your studies!,Design bootcamp graduates who need some guidance on how to develop an eye for design,Designers wanting to learn a framework or systematic approach about training their designer eye