Fundamental Of Cinematic & Game Sound Design
Published 6/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 998.72 MB | Duration: 0h 50m
Published 6/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 998.72 MB | Duration: 0h 50m
Craft cinematic soundscapes for pixel art cutscenes, trailers, and animated game visuals — no experience needed.
What you'll learn
Foundational Sound Design Techniques
Foundamental Cinematic Sound Design
Foundamental Game Sound Design
Foundamental Pro Tools Operation
Critical Listening Skills
Requirements
Basic knowledge of Pro Tools, and you will learn the foundamental sound design knowledge and practical skills for cinematic and game sound design
Description
Unlock the secrets of cinematic sound design for pixel art.This beginner-friendly course guides you through the fundamentals of sound design, specifically tailored for cutscenes, trailers, and linear sequences in classic pixel art style. You’ll learn how to craft immersive audio spaces, design character and creature sounds, create dynamic combat effects, and layer non-diegetic elements like music and UI cues.Using royalty-free AI-generated visuals that mimic real game scenarios, you’ll practice in a safe and flexible environment — no prior experience required. All lessons are taught in a clear, approachable format, with real-time DAW demonstrations and downloadable resources.Whether you're an aspiring sound designer, indie game developer, or pixel art enthusiast, this course gives you the skills and confidence to build professional-quality soundscapes.Bring your visuals to life with impactful, cinematic audio — and start creating today.What You'll Learn•Foundational Sound Design Techniques: Master the basics of sound design tailored for pixel art visuals, including hard and soft sound effects, ambient environments, dynamic scene transitions and non-diegetic sound elements.•Critical Listening Skills: Develop the ability to "think in sound," enhancing your creative decisions before even opening your DAW.•Practical Application: Apply your skills using AI-generated visuals that simulate real game scenarios, providing a controlled, copyright-free environment for practice. To further develop your abilities, you may also download actual game trailers and create “sound re-designs,” as long as you do not use the copyrighted material commercially or monetize your work.
Overview
Section 1: Introduction
Lecture 1 Sound design of ‘audio spaces’ (environments – where the action takes place)
Lecture 2 Sound design of alien character
Lecture 3 Sound design of weapons and fight elements (Pixel style game)
Lecture 4 Sound design of character movements (Footsteps, armors)
Lecture 5 Sound design of non-diegetic sounds (sounds that are not on screen)
Lecture 6 Mixing all elements to create professional Cinematic Sound
Beginners and anyone who interested in film or game sound design.