Flutter & Firebase Chess: From Basics To Multiplayer

Posted By: ELK1nG

Flutter & Firebase Chess: From Basics To Multiplayer
Published 12/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 8.25 GB | Duration: 18h 42m

Master Chess App Development: From Basics to Multiplayer with Flutter and Firebase

What you'll learn

Build a Functional Chess App: Develop a complete chess app using Flutter and Firebase, from setup to advanced features.

Excel in Flutter UI and Firebase Integration: Master Flutter's UI and seamlessly integrate Firebase for real-time updates and authentication.

Implement Confident Multiplayer Functionality: Acquire skills to confidently implement multiplayer features for online chess play.

Create a Robust Firebase Backend: Effectively use Firebase Firestore for secure user authentication, data storage, and real-time synchronization.

Stockfish engine integration: Integrate the Stockfish engine in a flutter application.

Requirements

Just some basic programming experience needed, you will learn almost everything you need to know.

You need Android Studio or VS code or any other preferred IDE

Flutter 3.7 or latest version

Description

Unlock the world of mobile application development with my comprehensive course, "Mastering Chess App Development with Flutter and Firebase." Designed for aspiring developers and Flutter enthusiasts, this course takes you on a journey from project setup to building a feature-rich chess application with real-time multiplayer functionality.What You'll Learn:Section 1: Introduction to Flutter Firebase Chess App DevelopmentGain a deep understanding of the course scope and objectives.Familiarize yourself with the essential tools and technologies used in Flutter Firebase Chess App development.Section 2: Project Setup and BasicsLearn to set up a Flutter Firebase Chess project from scratch.Install necessary packages and understand the fundamental structure of a chessboard.Section 3: User Interface DesignCraft visually appealing user interfaces for various screens within the chess app.Design the game screen, home screen, and settings screen with proficiency.Section 4: State Management with Provider PackageExplore advanced state management techniques using the Provider package.Implement player color and game difficulty settings, optimizing state management for a smooth user experience.Section 5: Game Settings and LevelsDive deep into configuring game settings and explore different game levels.Master timer methods to control game dynamics effectively.Section 6: Game Logic and FunctionalityImplement crucial game logic, including game-over scenarios.Integrate the Stockfish engine for chess computations and handle dialogs for a seamless user experience.Section 7: User Authentication and LoginBuild a robust user authentication system.Design and implement login screens and connect to Firebase Authentication for secure user sign-up and sign-in processes.Section 8: Multiplayer Functionality with FirestoreCreate a multiplayer experience by implementing features such as creating and joining games in Firestore.Search for players, synchronize game state across devices, and establish a seamless online chess gaming experience.What Learners Will Achieve:Upon completing this course, learners will:You will a solid foundation in Flutter and Firebase for mobile application development.Be proficient in crafting visually appealing user interfaces for various app screens.Understand advanced state management techniques using the Provider package.Implement crucial game logic, integrating the Stockfish engine for enhanced gaming experiences.Build a secure and seamless user authentication system using Firebase.Develop a real-time multiplayer chess application with features like game creation, player search, and synchronized game state.Embark on this learning journey, and by the end of the course, you'll have the skills and knowledge to create your own Flutter Firebase Chess application and showcase your mastery of mobile app development to the world. Let's code and play chess in the digital realm! Enrol now.

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Setting Up Your Chess Project

Lecture 3 Installing Packages and Rendering the Chess Board

Lecture 4 Understanding the Chess Board Structure

Section 2: User Interface Design

Lecture 5 Crafting the Game Screen User Interface

Lecture 6 Designing the Home Screen UI

Lecture 7 Developing the Game Time Screen

Lecture 8 Configuring Game Settings Screen

Section 3: State Management with Provider Package

Lecture 9 Leveraging the Power of the Provider Package

Lecture 10 Finalizing the Game Time Screen

Lecture 11 Implementing Player Color Radio Buttons

Lecture 12 Player Color Radio Buttons - Advanced Settings

Lecture 13 Introducing Game Difficulty Radio Buttons

Lecture 14 Advanced Game Settings Configuration

Lecture 15 Saving Game Time Preferences

Section 4: Game Settings and Levels

Lecture 16 Exploring Different Game Levels

Lecture 17 Handling Time Options (Non-Custom)

Lecture 18 Shifting Game State to Provider

Lecture 19 Optimizing Game State Management

Lecture 20 Mastering Timer Methods

Lecture 21 Implementing Timer Methods - Part 1

Lecture 22 Implementing Timer Methods - Part 2

Section 5: Game Logic and Functionality

Lecture 23 Game Over Dialog Implementation

Lecture 24 Displaying the Game Over Dialog

Lecture 25 Integrating the Stockfish Engine

Lecture 26 Playing with the Stockfish Engine

Lecture 27 Unveiling the Power of Stockfish Engine

Lecture 28 Handling 'On Back Pressed' Dialogs

Section 6: User Authentication and Login

Lecture 29 Introduction to the Next Section

Lecture 30 Building the Login Screen

Lecture 31 Styling Social Buttons

Lecture 32 Crafting Sign In and Sign Up Screens UI

Lecture 33 Connecting the Application to Firebase

Lecture 34 Image Selection from Camera or Gallery

Lecture 35 Designing Sign-Up Screen TextForm Fields

Lecture 36 Completing Sign-Up Process

Lecture 37 Creating the User Model Class

Lecture 38 Sign-Up User - Authentication Provider

Lecture 39 Sign-Up User - SHA Keys Security

Lecture 40 Sign-Up User - Data Saving to Firestore

Lecture 41 Sign-In User Authentication

Lecture 42 Resolving Sign-In User Issues

Lecture 43 Implementing Auth State Listener

Section 7: Multiplayer Functionality with Firestore

Lecture 44 Creating a Game in Firestore

Lecture 45 Joining a Game - Game Model Class Creation

Lecture 46 Establishing Game Directory Controller in Firestore

Lecture 47 Setting Game Data and Preferences Locally

Lecture 48 Searching for Players in Firestore

Lecture 49 Understanding and Testing the Search player Method

Lecture 50 Finalizing the Search Player Method

Lecture 51 Listening for Game Changes in Firestore

Lecture 52 Displaying the Chess Board Against Other Players part 1

Lecture 53 Displaying the Chess Board Against Other Players part 2

Lecture 54 Making the First Move in Online Play

Lecture 55 Understanding the Square Move Mechanism

Lecture 56 Debugging the Move Method in Online Play

Lecture 57 Cancelling the Stream Subscription

Beginner or advanced Flutter and firebase application developer