Flutter & Firebase Chess: From Basics To Multiplayer
Published 12/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 8.25 GB | Duration: 18h 42m
Published 12/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 8.25 GB | Duration: 18h 42m
Master Chess App Development: From Basics to Multiplayer with Flutter and Firebase
What you'll learn
Build a Functional Chess App: Develop a complete chess app using Flutter and Firebase, from setup to advanced features.
Excel in Flutter UI and Firebase Integration: Master Flutter's UI and seamlessly integrate Firebase for real-time updates and authentication.
Implement Confident Multiplayer Functionality: Acquire skills to confidently implement multiplayer features for online chess play.
Create a Robust Firebase Backend: Effectively use Firebase Firestore for secure user authentication, data storage, and real-time synchronization.
Stockfish engine integration: Integrate the Stockfish engine in a flutter application.
Requirements
Just some basic programming experience needed, you will learn almost everything you need to know.
You need Android Studio or VS code or any other preferred IDE
Flutter 3.7 or latest version
Description
Unlock the world of mobile application development with my comprehensive course, "Mastering Chess App Development with Flutter and Firebase." Designed for aspiring developers and Flutter enthusiasts, this course takes you on a journey from project setup to building a feature-rich chess application with real-time multiplayer functionality.What You'll Learn:Section 1: Introduction to Flutter Firebase Chess App DevelopmentGain a deep understanding of the course scope and objectives.Familiarize yourself with the essential tools and technologies used in Flutter Firebase Chess App development.Section 2: Project Setup and BasicsLearn to set up a Flutter Firebase Chess project from scratch.Install necessary packages and understand the fundamental structure of a chessboard.Section 3: User Interface DesignCraft visually appealing user interfaces for various screens within the chess app.Design the game screen, home screen, and settings screen with proficiency.Section 4: State Management with Provider PackageExplore advanced state management techniques using the Provider package.Implement player color and game difficulty settings, optimizing state management for a smooth user experience.Section 5: Game Settings and LevelsDive deep into configuring game settings and explore different game levels.Master timer methods to control game dynamics effectively.Section 6: Game Logic and FunctionalityImplement crucial game logic, including game-over scenarios.Integrate the Stockfish engine for chess computations and handle dialogs for a seamless user experience.Section 7: User Authentication and LoginBuild a robust user authentication system.Design and implement login screens and connect to Firebase Authentication for secure user sign-up and sign-in processes.Section 8: Multiplayer Functionality with FirestoreCreate a multiplayer experience by implementing features such as creating and joining games in Firestore.Search for players, synchronize game state across devices, and establish a seamless online chess gaming experience.What Learners Will Achieve:Upon completing this course, learners will:You will a solid foundation in Flutter and Firebase for mobile application development.Be proficient in crafting visually appealing user interfaces for various app screens.Understand advanced state management techniques using the Provider package.Implement crucial game logic, integrating the Stockfish engine for enhanced gaming experiences.Build a secure and seamless user authentication system using Firebase.Develop a real-time multiplayer chess application with features like game creation, player search, and synchronized game state.Embark on this learning journey, and by the end of the course, you'll have the skills and knowledge to create your own Flutter Firebase Chess application and showcase your mastery of mobile app development to the world. Let's code and play chess in the digital realm! Enrol now.
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 Setting Up Your Chess Project
Lecture 3 Installing Packages and Rendering the Chess Board
Lecture 4 Understanding the Chess Board Structure
Section 2: User Interface Design
Lecture 5 Crafting the Game Screen User Interface
Lecture 6 Designing the Home Screen UI
Lecture 7 Developing the Game Time Screen
Lecture 8 Configuring Game Settings Screen
Section 3: State Management with Provider Package
Lecture 9 Leveraging the Power of the Provider Package
Lecture 10 Finalizing the Game Time Screen
Lecture 11 Implementing Player Color Radio Buttons
Lecture 12 Player Color Radio Buttons - Advanced Settings
Lecture 13 Introducing Game Difficulty Radio Buttons
Lecture 14 Advanced Game Settings Configuration
Lecture 15 Saving Game Time Preferences
Section 4: Game Settings and Levels
Lecture 16 Exploring Different Game Levels
Lecture 17 Handling Time Options (Non-Custom)
Lecture 18 Shifting Game State to Provider
Lecture 19 Optimizing Game State Management
Lecture 20 Mastering Timer Methods
Lecture 21 Implementing Timer Methods - Part 1
Lecture 22 Implementing Timer Methods - Part 2
Section 5: Game Logic and Functionality
Lecture 23 Game Over Dialog Implementation
Lecture 24 Displaying the Game Over Dialog
Lecture 25 Integrating the Stockfish Engine
Lecture 26 Playing with the Stockfish Engine
Lecture 27 Unveiling the Power of Stockfish Engine
Lecture 28 Handling 'On Back Pressed' Dialogs
Section 6: User Authentication and Login
Lecture 29 Introduction to the Next Section
Lecture 30 Building the Login Screen
Lecture 31 Styling Social Buttons
Lecture 32 Crafting Sign In and Sign Up Screens UI
Lecture 33 Connecting the Application to Firebase
Lecture 34 Image Selection from Camera or Gallery
Lecture 35 Designing Sign-Up Screen TextForm Fields
Lecture 36 Completing Sign-Up Process
Lecture 37 Creating the User Model Class
Lecture 38 Sign-Up User - Authentication Provider
Lecture 39 Sign-Up User - SHA Keys Security
Lecture 40 Sign-Up User - Data Saving to Firestore
Lecture 41 Sign-In User Authentication
Lecture 42 Resolving Sign-In User Issues
Lecture 43 Implementing Auth State Listener
Section 7: Multiplayer Functionality with Firestore
Lecture 44 Creating a Game in Firestore
Lecture 45 Joining a Game - Game Model Class Creation
Lecture 46 Establishing Game Directory Controller in Firestore
Lecture 47 Setting Game Data and Preferences Locally
Lecture 48 Searching for Players in Firestore
Lecture 49 Understanding and Testing the Search player Method
Lecture 50 Finalizing the Search Player Method
Lecture 51 Listening for Game Changes in Firestore
Lecture 52 Displaying the Chess Board Against Other Players part 1
Lecture 53 Displaying the Chess Board Against Other Players part 2
Lecture 54 Making the First Move in Online Play
Lecture 55 Understanding the Square Move Mechanism
Lecture 56 Debugging the Move Method in Online Play
Lecture 57 Cancelling the Stream Subscription
Beginner or advanced Flutter and firebase application developer