Create A 2D Space Shooter In Unity For Beginners, 2024!
Published 3/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.57 GB | Duration: 4h 58m
Published 3/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.57 GB | Duration: 4h 58m
learn 2d game development by creating your own 2d space shooter with unity and c#
What you'll learn
Unity Basics & C#
Player Character and Movement Implementation
Enemy AI and Behavior Implementation
User Interface and Game Management
By the end of the course, students will have the skills and knowledge to create a fully functional 2D space shooter game in Unity.
Requirements
Familiarity with the Unity interface is helpful but not required
Description
Dive into the world of game development by Making a 2D Space Shooter Game in Unity. This course is meticulously crafted for both beginners and seasoned developers looking to enhance their skills in creating engaging 2D space shooter games using Unity, one of the leading game development platforms.Course Content Overview:Starting from the ground up, you'll become acquainted with the Unity interface, learning how to download and import assets efficiently. The course is structured to guide you through every step of the game development process, including:Setting up your game environment with a captivating space background.Designing and animating your player ship, complete with movement, rotation, and boundary constraints.Implementing core gameplay mechanics like shooting, bullet dynamics, and enemy destruction.Enhancing your game with health systems, damage feedback, and various power-ups to elevate the player's experience.Introducing enemies with varying behaviors, including an advanced enemy spawner system for multiple foes and unique enemy ship designs.Adding immersive audio-visual effects, such as shooting sounds, damage visuals, explosion animations, and audio to bring your game to life.Developing a comprehensive UI for scoring, health tracking, and implementing screens for game over and main menu, ensuring a complete game experience.What You'll Learn:Unity Basics: Navigate Unity's layout, import assets, and set up scenes.Game Mechanics: Create and control player movements, implement shooting mechanics, and manage collisions and destruction.Advanced Gameplay Features: Work with health and damage systems, modify bullet codes, and design challenging enemies and power-ups.Audio and Visual Effects: Enhance your game with sound effects, animations, and visual feedback for an immersive gaming experience.UI Development: Design and implement a user interface for scorekeeping, health management, and navigational menus.Course Features:Over 5 hours of detailed video content, including hands-on tutorials and step-by-step guides.Access to downloadable assets to use in your game projects.Insider tips and tricks from an experienced game developer.A project-based approach, culminating in the creation of a fully functional 2D space shooter game.Who Should Enroll:This course is ideal for anyone interested in game development, from complete beginners to those with some experience looking to expand their portfolio with a 2D space shooter. No prior knowledge of Unity is required, as you will be guided from the basics to more advanced topics.Join us on this exciting journey to turn your game ideas into reality. Enroll now today and start building your own 2D games in unity!
Overview
Section 1: Introduction
Lecture 1 Project Creation
Lecture 2 Downloading And Importing Assets
Lecture 3 Guide To Unity Layout
Section 2: Environment & Player
Lecture 4 Adding Space Background
Lecture 5 Scenes & Saving Scenes
Lecture 6 Player Ship Creation and Moving
Lecture 7 Player Rotation & Bounds
Section 3: Shooting & Damage
Lecture 8 Adding Bullets and Shooting Mechanic
Lecture 9 Destroying Using Bullets
Lecture 10 Health & Damage
Lecture 11 Modifying Bullet Code
Section 4: Enemies
Lecture 12 Space Rock
Lecture 13 Enemy Spawner
Lecture 14 Enemy Space Ship
Lecture 15 Refactoring Enemy Script
Lecture 16 Enemy Ship Loiter Mode
Lecture 17 Enemy Shooting
Lecture 18 Enemy Spawner - Multiple Enemies
Lecture 19 Enemy Skins
Lecture 20 Shooting Sound & Damage Visuals
Section 5: Power Ups
Lecture 21 Shield Powerup
Lecture 22 Shield Fix + Health PowerUp
Lecture 23 Triple Bullet PowerUp
Lecture 24 Player & Bullet Bug Fix
Lecture 25 PowerUp Spawner
Section 6: Visuals & Sounds
Lecture 26 Explosion Animation
Lecture 27 Explosion bug fix
Lecture 28 Explosion Audio
Lecture 29 Engine Fire Effect
Section 7: User Interface (UI)
Lecture 30 Score & Health UI
Lecture 31 Score & Health Update
Lecture 32 Game Over Screen
Lecture 33 Main Menu Screen
Complete beginners with no prior experience in game development or programming.,Individuals with basic programming knowledge who want to transition into game development.,Anyone interested in creating their own video games, particularly those interested in the genre of space shooters.,Hobbyists or enthusiasts looking to expand their skills in Unity and 2D game development.,Students or learners seeking a structured and practical introduction to Unity and game development.