Blender 3D Artist: Forge Aaa Weapons

Posted By: ELK1nG

Blender 3D Artist: Forge Aaa Weapons
Published 6/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 13.88 GB | Duration: 13h 46m

The complete Pipeline for 3D Weapon Creation

What you'll learn

Model and Sculpt a HighPoly Weapon

Optimize Assets for Games

Create advance PBR Textures

Present the Weapons with clean and cinematic Renders

Requirements

No prior Knowledge is required

Basic Blender Knowledge is recommended

A Pen Tablet or Display is recommended

Description

If you want to create amazing weapons for your projects this is the perfect course for you! My name is Abraham Leal, i have over 13 years of experience in the industry and i will be your istructor throughout this course.In this course we will go over Modelling, Sculpting, Uving, Texturing and Rendering a Fantasy Weapon with the best quality and results. We will be using Blender and Substance Painter to achieve this and i will be guiding you thru every step of the way. We will start from absolute Zero and i have included a chapter 0 in case you need to cover the basics of the 3D World and Blender.The course will take you from the very analysis of our concept all the way to final presentation in a cinematic render. We will go over the best practices for modelling and sculpting. I will also cover the whole retopology process a fundamental part of the game production pipeline. After that we will create efficient and easy uvs before texturing everything using a PBR workflow.At the end i will show you several ways to present your work in order to get you an amazing portfolio piece!

Overview

Section 1: Introduction to Blender

Lecture 1 Introduction Video

Lecture 2 Introduction to Blender

Lecture 3 Components

Lecture 4 Modifiers

Lecture 5 3D Cursor

Lecture 6 The Barrel

Lecture 7 The Render

Section 2: Project Setup

Lecture 8 Project Setup

Lecture 9 Analysis of the Concept

Lecture 10 Block In

Lecture 11 From Simple to complex

Lecture 12 Handle Upper Elements

Lecture 13 Handle Spikes

Lecture 14 Sculpting Basics

Lecture 15 Handle Sculpting

Lecture 16 Secondary Shapes

Lecture 17 Tertiary Shapes

Lecture 18 Pommel Sculpt

Lecture 19 Upper Handle Sculpt

Lecture 20 Remeshing

Lecture 21 Decimation

Section 3: Modelling and Sculpting

Lecture 22 Volcanoe BlockIn

Lecture 23 Blade BlockIn

Lecture 24 Volcanoe Secondary Shapes

Lecture 25 Volcanoe Tertiary Shapes

Lecture 26 Stone Details

Lecture 27 Axe Details

Lecture 28 Hammer Modelling

Lecture 29 Hammer Sculpting

Lecture 30 Support Modelling

Lecture 31 Horizontal Supports

Lecture 32 Base Support

Lecture 33 Clay Render

Section 4: Retopology

Lecture 34 The Baking Process

Lecture 35 Retopoflow

Lecture 36 Retopology Basics

Lecture 37 Pommel Retopology

Lecture 38 Model Retopology

Lecture 39 Rock Handle Retopology

Lecture 40 Smooth Method

Lecture 41 Handle Details Retopology

Lecture 42 Hammer Retopology

Lecture 43 Axe Retopology

Lecture 44 Volcanoe Retopology

Lecture 45 Merging Geometries

Section 5: Uvs and Textures

Lecture 46 Intro to Uvs

Lecture 47 Uv Checker

Lecture 48 Unwrapping Complex Shapes

Lecture 49 Packaging Uvs

Lecture 50 Mirroring Uvs

Lecture 51 Baking Preparation

Lecture 52 Substance Painter

Lecture 53 Face Orientation

Lecture 54 Substance Interface

Lecture 55 Texturing Workflow

Lecture 56 Texturing Metal

Lecture 57 Texturing Blade

Lecture 58 Emissive Maps

Lecture 59 Final Details

Section 6: Rendering and Presentation

Lecture 60 Shader Setup

Lecture 61 Studio Render

Lecture 62 Turntable Animation

Lecture 63 Cinematic BlockIn

Lecture 64 Fog and Glare

Lecture 65 Displacement and DOF

Lecture 66 Final Words

Beginner 3D Artists,Beginner Texture Artists,Artists interested in Digital Sculpting