Aaa Game Environment Creation In Unreal Engine 5

Posted By: ELK1nG

Aaa Game Environment Creation In Unreal Engine 5
Published 7/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 10.96 GB | Duration: 4h 49m

Master Environment creation in Unreal Engine 5 with techniques used in AAA games

What you'll learn

Learn AAA Environment Set Dressing pipelines in Unreal Engine 5

Learn Art Fundamentals like color theory, design language, lightning and much more

Learn Design Theory to understand how to create good looking environments

Learn Lightning techniques to increase the quality of your scene

Requirements

Understanding of Unreal Engine 5 interface is good to have but not required.

This course is intended to work for beginners and the difficulty will increase a tiny bit as we progress through the course

Description

In this Environment Creation Course you will learn the techniques behind AAA level creation for games using Unreal Engine 5. We will create an environment from scratch and step by step we will build a game ready environment.Many people think that level creation is just drag and dropping assets. This is why many people end up with environments that don't look good and they don't know why. After this course you will know what makes an environment look good and how you can apply the same formula to every environment you create in the future.This course is different from other environment creation courses where instead of showing you how to do something I show you the why and the fundamentals behind art theory so you can learn a new skillset and apply that to any type of environment you wish to create be it in games, movies or any other form of visual art.By the end of this course you will understand the art fundation that is behind the environment creation process and leave with a skillset that will help you along your whole career as a 3D artist.We will create an environment in Unreal Engine 5 from scratch using free available assets to illustrate the process of creating a level in UE5. You will start by creating the blockout applying design principles and understanding how to make a good composition and how lightning the environment will affect the design from very early on.From there you will slowly start decorating the environment and apply different principles in art like color harmony, color balance, lightning, design principles and many more fundamentals.

Overview

Section 1: Introduction

Lecture 1 Introduction to AAA Environment Creation in Unreal Engine 5

Lecture 2 Viewport Navigation and creating our level

Lecture 3 Object placement

Lecture 4 Starting to block our composition

Lecture 5 Visual guidelines and simple forms

Lecture 6 Downloading Assets from Fab

Lecture 7 First pass of the environment

Lecture 8 Adding the side rocks

Lecture 9 Working on the Column

Lecture 10 Working on the Cave Roof

Lecture 11 Working on the Floor Assets

Lecture 12 Filling the Ground empty spaces

Lecture 13 Finishing removing the blockout pieces

Lecture 14 Color Harmony for the rocks

Lecture 15 Adding a Slope Mask

Lecture 16 Blending Materials in the Slope

Lecture 17 Adding a Slope Material

Lecture 18 Creating a Switch to disable the Slope Material

Lecture 19 Creating the first wood asset Kit

Lecture 20 Using horizontal elements with our wood planks

Lecture 21 Creating extra wood kit assets

Lecture 22 Creating a wooden vertical element

Lecture 23 Adding extra wood elements

Lecture 24 Adding Broom Creepers part 1

Lecture 25 Adding Broom Creepers part 2

Lecture 26 Adding Plants to our scene

Lecture 27 Big Medium and Small theory with plants

Lecture 28 Color Balance with foliage

Lecture 29 Adding Storytelling elemetns and water

Lecture 30 Adding the Lightning pass base

Lecture 31 Changing the Sky tint

Lecture 32 Post Process settings

Lecture 33 Depth of field

Lecture 34 Artificial lightning

Lecture 0 Atmospheric Fog

Lecture 35 Fixing the interior lightning

Lecture 36 Adding logical elements to the props

Lecture 37 Color balance with Decals

Lecture 38 Adding Background and final thoughts

Aspiring 3D Environment Artists who want to create good looking levels,Aspiring 3D Environment Artist who want to land a job at a AAA game studio