Build your Bubble Popping Game

Posted By: lucky_aut

Build your Bubble Popping Game
Published 10/2025
Duration: 43m | .MP4 1280x720 30 fps(r) | AAC, 44100 Hz, 2ch | 199.39 MB
Genre: eLearning | Language: English

Build your first 2D mobile game in Unity! Learn C# basics by creating a fun, beginner-friendly Bubble Popper game step-b

What you'll learn
- Build a complete 2D mobile bubble popping game in Unity from start to finish.
- Learn how to use Unity’s physics and Time.deltaTime to create smooth, floating object movement.
- Add player interaction, including popping bubbles, updating scores, and triggering animations.
- Implement automatic object spawning, timers, and a game over system.

Requirements
- No prior experience needed! This course is designed for complete beginners who want to start learning game development.
- A computer or laptop that can run Unity.
- Install the free Unity Hub and Unity 2D editor (we’ll go over setup together).
- A desire to learn and have fun building your very first mobile game!

Description
Welcome to theBubble Popper Game Course, the perfect starting point for anyone who wants to learnUnity and C#through fun, hands-on game development.

In this beginner-friendly course, you’ll learn how to build a complete2D mobile bubble popping gamefrom scratch — even if you’ve never coded before. Every step is explained clearly, making it easy to follow along and build your confidence as you go.

We’ll begin by setting up a2D Unity project, organizing our folders, and importing the assets we need. You’ll then learn how to addbubble sprites, applyphysics components, and useTime.deltaTimeto make them float smoothly. Once your bubbles come to life, you’ll add interactivity by detecting clicks, popping bubbles, and updating your score in real time.

Next, we’ll create aspawner systemto automatically generate new bubbles and acountdown timerthat adds challenge and excitement to the gameplay. You’ll also design agame over screen, complete with restart functionality, to make the game feel complete.

Finally, we’ll bring everything together withsound effects and animations, polishing the game so it feels dynamic and professional.

By the end of this course, you’ll have a fully playable mobile game, a solid understanding of Unity’s core systems, and the confidence to keep creating your own games using C#. This project is the perfect foundation for anyone beginning their journey in game development.

Who this course is for:
- Beginners who want to learn Unity and C# through a fun, hands-on project.
- Aspiring game developers who want to create their first mobile 2D game step-by-step.
- Students, hobbyists, or parents who want an easy and creative way to start making games.
- Anyone curious about game development and looking for a simple, rewarding project to learn the basics.
- Educators or content creators who want to teach coding and game design to kids or beginners.
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