Blender Basics and Beyond: 3d from A-nimation to G-aming by Fotis Thimodeas
English | June 25, 2019 | ISBN: 9609381588 | 270 pages | PDF | 21 Mb
English | June 25, 2019 | ISBN: 9609381588 | 270 pages | PDF | 21 Mb
This book aspires to become a guide to the path of discovering 3d graphics.It contains not just how-to tutorials, but also simple exercises and tips and tries to make the reader think, not only act. Gaming chapter has been replaced with 2d Animation -Grease Pencil . I hope, that the beginner or intermediate user of Blender will benefit from it . When you read this book, I advise you to take notes and act, not use it as a reference manual - at least the first time you read it - but as an incentive to implement the examples given. So act and you 'll remember , but if that doesn't give you the thrill, by altering and thinking, you will transform all the knowledge to a skill.In this book you will find information about - Basic principles of 3d- How to Create simple objects - How to create more complex ones with the ability to animate parts / members of those (snowman).- How to create hair particles and how to manipulate them.- Introduction to Sculpting- Basic principle of using materials that “dress” 3d objects, adding realism- Tutorials about creating Animation- An introduction to Blenders Game Engine.Updated version
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