Beginner’s Guide to Create Models With 3ds Max 2018 and CINEMA 4D R18 Studio

Posted By: AlenMiler

Beginner’s Guide to Create Models With 3ds Max 2018 and CINEMA 4D R18 Studio by Ravi Conor
English | 20 Aug. 2017 | ASIN: B074ZPY3DN | 647 Pages | AZW3 | 11.1 MB

The Beginner’s Guide to Create Models With 3ds Max 2018 and CINEMA 4D R18 Studio textbook is divided into two parts. Part A covers modeling in 3ds Max 2018 whereas part B covers CINEMA 4D R18 Studio. This textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max/CINEMA 4D [no experience needed] and interested in learning modeling in 3ds Max and CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max and CINEMA 4D for hard-surface modeling.

What are the main features of the book?

The book is written using 3ds Max 2018 and CINEMA 4D R18 Studio in an easy to understand language.
Polygon and Spline modeling techniques covered.
All modifiers/deformers explained.
60+ Hands-on exercises and practical tests to hone your skills.
Detailed coverage of tools and features.
Additional tips, guidance, and advice is provided.
Important terms are in bold face so that you never miss them.
Support for technical aspect of the book.
3ds Max/CINEMA 4D files and textures used are available for download from the accompanying website.
Bonus hands-on exercises.
You will also get access to a ePub file that has the color images of the screenshots/diagrams used in this book. These images will help you to understand the hands-on exercises and output. The ePub file is included with the resources.
How This Book Is Structured?

This book is divided into following units:

Part A - 3ds Max 2018

Unit MI1 - Introduction to 3ds Max - I
Unit MI2 - Introduction to 3ds Max - II
Unit MM2: Working with Polygons
Unit MM3: Graphite Modeling Tools
Unit MM4: Working with Shapes
Unit MM5: Modifiers
Unit MB: Bonus Hands-on Exercises

Part B - CINEMA 4D R18 Studio

Unit CI1: Introducing CINEMA 4D R18 Studio
Unit CI2: Tools of the Trade
Unit CM1: Spline Modeling
Unit CM2: Polygon Modeling
Unit CBM: Bonus Hands-on Exercises