Adobe Animate The Complete Course To Start With Animations

Posted By: ELK1nG

Adobe Animate The Complete Course To Start With Animations
Last updated 2/2021
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.37 GB | Duration: 8h 1m

Start in animation with Adobe Animate master design and animation software

What you'll learn
Start with animations
Start with Adobe Animate
Understand dashboard
Edit toolbar
Use different conception tools
Add colors and gradients
Manage strokes
Add transformations on objects
Create symbols
Use layers
Manage alignments
Understand timeline
Use keyframes
Create interpolations
Add background
Use camera
Add speed on animations
Create basic animations
Create a character step by step
Animate character
Animate ball
Requirements
You need to have Adobe Animate
Description
Adobe animateAdobe animate is software for design vector drawings and create animations. Animating with Animate has never been so amazing. Animate has two distinct parts, a design part with the creation of shapes, scenes or characters with the different tools, and an animation part with a timeline, where it is possible to manage frames per second and much more. It is a very ergonomic software which allows to make simple animations for presentations, or for social networks, but which also allows to make much more advanced animations with the creation of characters and puppets.Who is the course for?The course is aimed at all people who want to get started in animation with reference software. You are beginners in graphics and animation, or simply in animation, the course will be adapted to your research. You need to make animations for personal or professional projects, then the course will be an excellent basis for carrying out your animations.Description of the courseIn this course you will learn how to use Adobe Animate from scratch. We will work in a learning logic, namely the discovery of the dashboard, to then work on the design part. The different tools will be seen in detail for the design. Once this big part is designed, we will work on a big animation part. We will thus see how to use the timeline with the images, and to realize animations with several examples. At the end of the training, a great project with the creation of a simple character step by step, and with the an animation of this character in a scene.

Overview

Lecture 1 Introduction

Section 1: Start with Adobe Animate

Lecture 2 Start with dashboard

Lecture 3 Edit toolbar

Lecture 4 Create new document

Lecture 5 Save and export work

Lecture 6 Navigation on document

Section 2: Conception tools

Lecture 7 Manage selections

Lecture 8 Create rectangles

Lecture 9 Create ellipses

Lecture 10 Create polygons

Lecture 11 Create lines

Lecture 12 Use pen

Lecture 13 Edit anchor points

Lecture 14 Edit shapes

Lecture 15 Cut shapes

Lecture 16 Difference object and break apart

Lecture 17 Object transformations

Lecture 18 Transformations on object

Lecture 19 Element transformations

Lecture 20 Use brushes

Lecture 21 Erase elements

Lecture 22 Add text

Lecture 23 3D rotation

Lecture 24 3D translation

Section 3: Colors gradients and strokes

Lecture 25 Manage colors

Lecture 26 Add gradients

Lecture 27 Edit strokes

Lecture 28 Add stroke

Lecture 29 Change width on stroke

Lecture 30 Fill shape with color

Lecture 31 Recuperate color

Section 4: Grid and guides

Lecture 32 Use grid

Lecture 33 Add guides

Section 5: Alignments and distribution

Lecture 34 Manage alignments

Lecture 35 Manage distribution

Section 6: Manage layers

Lecture 36 Layers part 1

Lecture 37 Layers part 2

Section 7: Symbols

Lecture 38 Symbols part 1

Lecture 39 Symbols part 2

Lecture 40 Symbols part 3

Section 8: Images

Lecture 41 Basics to start animation

Lecture 42 Edit keyframes

Lecture 43 Play animation

Section 9: Interpolations

Lecture 44 Classic tween

Lecture 45 Improve classic tween

Lecture 46 Motion tween

Lecture 47 Improve motion tween

Section 10: Add effects

Lecture 48 Add filters

Lecture 49 Color effects

Section 11: Parenting

Lecture 50 Parenting

Section 12: Camera

Lecture 51 Add camera

Section 13: Layer depth

Lecture 52 Layer depth

Section 14: Project ball animation

Lecture 53 Ball bounces part 1

Lecture 54 Ball bounces part 2

Section 15: Project character animation

Lecture 55 Project character create head

Lecture 56 Project character create body

Lecture 57 Project character create arms

Lecture 58 Project character create legs

Lecture 59 Project character change transformation points

Lecture 60 Project character add parenting

Lecture 61 Project character import image

Lecture 62 Project character create animation part 1

Lecture 63 Project character create animation part 2

Lecture 64 Project character change speed

Lecture 65 Project character add ball part 1

Lecture 66 Project character add ball part 2

Lecture 67 Project character add snake

Lecture 68 Project character export animation

People who want to start in animation,People who want to learn Adobe Animate