Construct 2 Game Development by Example by John Bura
English | June 25, 2014 | ISBN: 1849698066 | 230 Pages | MOBI/EPUB/PDF (True) | 49 MB
English | June 25, 2014 | ISBN: 1849698066 | 230 Pages | MOBI/EPUB/PDF (True) | 49 MB
Construct 2 is an HTML5-based game editor that uses drag-and-drop functionality to allow users to create complex and engaging games with no programming experience. The software is fast and easy to learn for novices, yet powerful for advanced users, letting expert game builders work even quicker than by coding.
Learn how to make games for multiple platforms with Construct 2
Make games easily in Construct 2, with no programming
Get to grips with game design and production from scratch, with no experience necessary
Learn the secrets behind the mechanics of bestselling games, from tower defence to physics puzzles
This book gets to grips with the basics of Construct 2 game design techniques and clearly explains and illustrates important features, from controls to game mechanics, before having you put those skills to the test by building three complete game projects. You will learn how to create games in popular and bestselling genres, distribute them through multiple channels, and expand your foundational knowledge into expert game design skills.
What you will learn from this book:
Create 2D games from scratch
Monetize your games with in-game shops
Program game mechanics which are the core of game design
Deploy your game to multiple platforms
Discover techniques to build simple yet effective enemy AI
Implement physics for falling blocks and bullets
Get time saving tips and best practice advice for quick and effective game production
Design different types of games that are fun and exciting
This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects.
This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production.