Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API

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Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API By Adam Mechtley; Ryan Trowbridge
2011 | 381 Pages | ISBN: 0123785782 | PDF | 9 MB


Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.