Pangea Software's Ultimate Game Programming Guide for Mac OS X
Publisher: Pangea Software | ISBN: 0976150506 | edition 2004 | PDF | 288 pages | 5,6 mb
Publisher: Pangea Software | ISBN: 0976150506 | edition 2004 | PDF | 288 pages | 5,6 mb
Brian Greenstone reveals his Mac programming secrets in this must-have book for any aspiring game programmer. The text covers all of the nuances of various Mac OS technologies such as the OpenGL, HID Manager, OpenAL, Rendezvous, Core Graphics, Quicktime, Maya plug-ins, stereo 3D rendering, AltiVec optimizations, networking, copy-protection of games, marketing and sales strategies for self-publishers.