Ian Millington, Artificial Intelligence for Games (Repost)

Posted By: Direktor69

Ian Millington, Artificial Intelligence for Games
ISBN: 0124977820 | edition 2006 | PDF | 895 pages | 5 mb

Creating robust artificial intelligence is one of the greatest challenges for game developers. The commercial success of a game is often dependent upon the quality of the AI, yet the engineering of AI is often begun late in the development process and is frequently misunderstood. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. A game developer since 1987, he was founder of Mindlathe Ltd., at the time the largest specialist AI company in gaming.


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