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    Dragon Age #1-6 (of 6) Complete

    Posted By: WEATHERMAX
    Dragon Age #1-6 (of 6) Complete

    Dragon Age #1-6 (of 6) Complete
    6 CBZ's, 3 in RAR | IDW Publishing | Release Dates Mar 31 - Dec 8 2010 | 129.94 MB Total

    A six-issue miniseries that's a collaboration between IDW and Electronic Arts Comics, spun off from the popular role-playing game series , developed by Bioware. As in the game's mythos, it's a tale of high magic and fantasy focused on the two warring factions of Mages and Templars. Award-winning sci-fi writer Orson Scott Card () co-wrote this series with Aaron Johnston, Mark Robinson, Jason P. Martin did the artwork, and Humberto Ramos did the covers. Robinson and Martin's style are very similar to Ramos' covers, dynamic and expressive with an innate kinetic energy that fuels the writers' frenetic pace. Reading it is very reminiscent of playing a very fast-paced electronic game. All Minutemen scans by the one and only DTs.
    Hailed as 'the RPG of the Decade' by PC Gamer magazine, Dragon Age: Origins has redefined the modern fantasy roleplaying game. Now, the innovative game from BioWare becomes the latest hit comic from EA Comics! In a time lost to history, a war ravaged the land. Mages, incredibly powerful wielders of magic, ruled the world through mastery of dark arts and forbidden spells. Their lust for power almost destroyed all existence, and unleashed an unholy pestilence, the Darkspawn, to plague mankind, trolls, faeries, and all the inhabitants of the realm. Now magic is carefully controlled, taught behind the sacred walls of the Circle of Magi, and monitored by the ever-vigilant Templars. It is in this arena that a new generation of Mages in training will arise, warriors of sorcery who will defy the rules of the Templars and change the course of the world forever. -- Having escaped the templars, Gleam, Agmo, and the dwarf Minderel exit the Deep Roads in a camp under siege by a group of bandits. As the village burns Gleam must use her magic to put out the fires, as her father, the templar named Duty, is close on her heels. Having escaped, her fate is sealed-she must be killed. But can her father kill her as he did her mother? --


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