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Chaos Group V-Ray 5.20.01 for Nuke 13.1v2

Posted By: scutter
Chaos Group V-Ray 5.20.01 for Nuke 13.1v2

Chaos Group V-Ray 5.20.01 for Nuke 13.1v2 | 240.7 mb

The software developer Chaos Group announced the launch of V-Ray 5 (5.20.01) for Nuke 13.1v2. Last release brings more control and efficiency in compositing, plus many workflow optimizations that save artists time so they can maximize their creativity.

Build 5.20.00 Official release - Date: 2 December, 2021

New Features and Improvements
- Support for Nuke 13.0
VRayVolumeGrid
- Support for asynchronous loading of simulation cache and viewport preview
VRayCamera/VRayScene
- Allow camera transform and parameter override from render camera in vrscene
- VRayStandalone with VFB2 support
- Redesigned installer
Modified Features and Bug Fixes
- VRayTexBitmap texture output format is affected by the project setting format
- Animated TexBitmap does not render on GPU via VRayStandalone
- Missing exported keyframe with motion blur duration below 1 frame
- Light linked via LightLinker as included type but without linked objects affects non-linked objects
- Incorrect output of Project3D using native Nuke texture on GPU
- Pixel outside projection view via Project3D using native Nuke texture is not transparent
- Random failing VRayTranslator export with "Unable to write to file, empty vrscene filename" message

V-Ray for Nuke is a plugin that renders Nuke scenes with the V-Ray rendering engine. It also provides support for advanced atmospheric and liquid effects such as fire and water. The renderer allows Nuke artists to render full V-Ray on any version of Nuke or Nuke Studio and runs on Windows and Linux. V-Ray’s Nuke version is built on the same adaptive rendering core as V-Ray’s standard plugins for Autodesk 3ds Max and Maya.

For artists doing environment work camera projections are an essential tool environment work, and so Chaos have worked closely with The Foundry to, for example, support NUKE’s Project3D. As a result V-Ray emulates the Project3D node as closely when rendering V-Ray in NUKE. This means you have the option to avoid having to pass assets back and forth between departments to adjust 3D elements to match live action elements. It also means for the generalist, far more control without having to leave their current work space.

V-Ray 5 for Nuke brings more control and efficiency in compositing, plus many workflow optimizations that save artists time so they can maximize their creativity.

V-Ray for NUKE – Quick Start: Intro


This video covers setting up and rendering a simple scene using the new V-Ray plugin for Nuke. This exciting new plugin gives you the ability to generate realistic reflections, refractions, subsurface scattering and image-based lighting directly in Nuke.
Chaos Group is a worldwide leader in computer graphics technology, helping artists and designers create photoreal imagery and animation for design, television, and feature films. Chaos Group specializes in physically-based rendering and simulation software used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Today, the company's research and development in cloud rendering, material scanning, and virtual reality is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Baltimore, Seoul, and Tokyo.

Product: Chaos Group V-Ray 5
Version: 5.20.01 for Nuke 13.1v2
Supported Architectures: x64
Website Home Page : www.chaosgroup.com
Languages Supported: english
System Requirements: Windows *
Size: 240.7 mb

Chaos Group V-Ray 5.20.01 for Nuke 13.1v2

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Chaos Group V-Ray 5.20.01 for Nuke 13.1v2