Phoenix Point Danforth (2020) Update v1.5.3

Posted By: silva1410

Phoenix Point Danforth (2020) Update v1.5.3
PC Game | Publisher: Big Cheese Studio, PlayWay S.A. | Developer: Big Cheese Studio | 6.3 GB
Languages: English
Genre: Casual, Indie, Simulation | Release Date: 13 June 2020

With the next major update for Phoenix Point, which we’re calling “Danforth,” rapidly approaching, we’d like to give you the rundown on the features and changes that you can expect to see.

IMPORTANT INFORMATION: Due to the changes made to tactical missions, any mid-mission saves may be invalidated. Should you try to load a save-game made during a tactical mission, you may be sent back to the auto-save made before the mission began.

We advise any players with ongoing campaigns to complete any missions in progress and make a new save on the Geoscape before applying this update.

Scavenging Sites Rework and Overgrown Environments
Scavenging sites are now bigger and split up into three types based on the objective.

Recovering resources
Rescuing soldiers
Recovering vehicles
Players can encounter any one of these three types of scavenging site missions and they’ll have to complete the objectives while fending off against constant enemy reinforcements.

Later in the game, players will encounter the Overgrown variant of the scavenging sites which offer better rewards.

Pandoran Citadels Rework
Pandoran Citadels are now bigger and have a more labyrinthian design with high walls blocking the players’ line of sight.

Screenshot





Minimum
OS: Win 10, 8 and 7 SP1+ (64 bit)
Processer: Intel Core i3 / AMD Phenom II X3
Memory: 8 GB RAM
Graphics: NvidiaGeForce GTX 660 / AMD Radeon R9 270
DirectX: Version 11
Sound: DirectSound Compatible

Recommended
OS: Win 10, 8 and 7 SP1+ (64 bit)
Processer: Intel Core i5 3GHz / AMD FX series 3.2GHz
Memory: 16 GB RAM
Graphics: Nvidia GeForce GTX 1060 / AMD Radeon R9 390X
DirectX: Version 11
Sound: DirectSound Compatible

Game Teaser Trailer


Phoenix.Point.Danforth.Update.v1.5.3-ANOMALY