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    Modeling Vehicles in Maya

    Posted By: U.N.Owen
    Modeling Vehicles in Maya

    Modeling Vehicles in Maya | 932MB
    Duration: 4h 25m | Video: AVC (.flv) 960x540 15fps | Audio: AAC 48KHz stereo
    Genre: eLearning | Level: Intermediate | Language: English

    In this course, Ryan Kittleson models a fully detailed Shelby Cobra automobile using both polygon and NURBS modeling techniques. The body, wheels, and interior are all modeled from scratch using blueprints and reference photos. The course covers aspects of modeling useful for many types of objects that go beyond automobiles, such as modeling complex shapes, editing NURBs objects, and creating clean models from scan data.

    * Setting up Maya for modeling
    * Using Blinn materials for modeling
    * Importing a scanned or sculpted model
    * Extruding polygons
    * Modeling with image planes
    * Dealing with body panels like the hood and doors
    * Creating detailed tire tread
    * Making the wheel rims
    * Modeling the seats, steering wheel, and shifter
    * Making rivets
    * Working symmetrically

    Modeling Vehicles in Maya

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