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The Way We Play: Theory of Game Design

Posted By: GFX_MAN
The Way We Play: Theory of Game Design

The Way We Play: Theory of Game Design
English | 2022 | ISBN: 9781484287897 | 238 Pages | True EPUB,MOBI | 10.2 MB

Gain insight into what it takes to design and develop your first video game. This book offers a peek behind the scenes, where you will find in-depth knowledge of game design theory and insight into the technical and design aspects of video game development.

Serious Games

Posted By: AvaxGenius
Serious Games

Serious Games: Joint International Conference, JCSG 2022 Weimar, Germany, September 22–23, 2022 Proceedings by Heinrich Söbke, Pia Spangenberger, Philipp Müller, Stefan Göbel
English | EPUB(True) | 2022 | 268 Pages | ISBN : 3031153243 | 38.8 MB

This book constitutes the refereed proceedings of the 8th Joint International Conference on Serious Games, JCSG 2022, held in Weimar, Germany, in September 2022.
The 14 full papers presented together with 5 short papers were carefully reviewed and selected from 31 submissions. JSCG 2022 is dedicated to serious games and its interdisciplinary characteristics combining game concepts and technologies required in the different application domains. This year’s proceedings are categorized into the following topical sub-headings: Learning Psychology, Design Aspects, Game Design, Health Games, Games Application, and Mixed Reality.

Serious Games

Posted By: AvaxGenius
Serious Games

Serious Games: Joint International Conference, JCSG 2022 Weimar, Germany, September 22–23, 2022 Proceedings by Heinrich Söbke, Pia Spangenberger, Philipp Müller, Stefan Göbel
English | PDF | 2022 | 268 Pages | ISBN : 3031153243 | 42.3 MB

This book constitutes the refereed proceedings of the 8th Joint International Conference on Serious Games, JCSG 2022, held in Weimar, Germany, in September 2022.
The 14 full papers presented together with 5 short papers were carefully reviewed and selected from 31 submissions. JSCG 2022 is dedicated to serious games and its interdisciplinary characteristics combining game concepts and technologies required in the different application domains. This year’s proceedings are categorized into the following topical sub-headings: Learning Psychology, Design Aspects, Game Design, Health Games, Games Application, and Mixed Reality.

Serious Games

Posted By: AvaxGenius
Serious Games

Serious Games: Joint International Conference, JCSG 2021, Virtual Event, January 12–13, 2022, Proceedings by Bobbie Fletcher
English | PDF | 2021 | 294 Pages | ISBN : 3030882713 | 29.2 MB

This book constitutes the refereed proceedings of the 7th Joint International Conference on Serious Games, JCSG 2021, as virtual event, in January 2022.

Entertainment Computing – ICEC 2020

Posted By: AvaxGenius
Entertainment Computing – ICEC 2020

Entertainment Computing – ICEC 2020: 19th IFIP TC 14 International Conference, ICEC 2020, Xi'an, China, November 10–13, 2020, Proceedings by Nuno J. Nunes
English | PDF | 2020 | 471 Pages | ISBN : 3030657353 | 73 MB

This book constitutes the refereed proceedings of the 19th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2020, which was supposed to take place in Xi’an, China, in November 2020, but it was instead held virtually due to the COVID-19 pandemic.

Advances in Computer Games

Posted By: AvaxGenius
Advances in Computer Games

Advances in Computer Games: 16th International Conference, ACG 2019, Macao, China, August 11–13, 2019, Revised Selected Papers by Tristan Cazenave
English | PDF | 2020 | 194 Pages | ISBN : 3030658821 | 23.4 MB

This book constitutes the refereed post-conference proceedings of the 16th International Conference on Advances in Computer Games, ACG 2019, held in Macao, China, in August 2019.

Games and Learning Alliance

Posted By: AvaxGenius
Games and Learning Alliance

Games and Learning Alliance: 9th International Conference, GALA 2020, Laval, France, December 9–10, 2020, Proceedings by Iza Marfisi-Schottman
English | PDF | 2020 | 458 Pages | ISBN : 3030634639 | 38.7 MB

This book constitutes the refereed proceedings of the 9th International Conference on Games and Learning Alliance, GALA 2020, held in Laval, France, in December 2020.

We Deserve Better Villains

Posted By: arundhati
We Deserve Better Villains

Jai Kristjan, "We Deserve Better Villains"
English | ISBN: 0367184796 | 2019 | 254 pages | PDF | 4 MB

Beginning Android Games Development: From Beginner to Pro

Posted By: AvaxGenius
Beginning Android Games Development: From Beginner to Pro

Beginning Android Games Development: From Beginner to Pro by Ted Hagos
English | PDF,EPUB | 2020 | 374 Pages | ISBN : 1484261208 | 24 MB

Do you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.